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Atlas Slayer [LITE] [Deleted]

Discussion in 'Bot Support & Feedback' started by tyb51, Oct 13, 2017.

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  1. tyb51

    tyb51 Niche bots at your disposal

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    eventually I might consider it, not for a few weeks/months tho :).
     
  2. pukke

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    oki, anyway I would support even if it becomes paid script bot :D I was looking for rs3 slayer for long time..
     
  3. tyb51

    tyb51 Niche bots at your disposal

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  4. marsura

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    I can not configure it, it does not have a task selected, but I already have a task
     
  5. opieopie

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    Atlas Slayer. Current status: Nonfunctional
     
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  6. Tomdickharry

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    Can you focus on Vannaka, Summona and Kuradal?
    I believe focusing on all the masters would be unnecessary effort as some masters are not used too much.
    Vannaka requires the minimal requirement of 40 combat, Summona is critical for slayer , requiring level 90/35 and Kuradal is the best slayer master assuming the botter is not botting on a account which has unlocked priffdinas.

    All the best.
     
  7. guwop

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    Crashes when I select the ability bar of the gear preset.
     
  8. tyb51

    tyb51 Niche bots at your disposal

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    As opieopie pointed out, currently non fucntional status. Just recently I discovered it was due to RM using obfuscation which conflicted with how I save settings. Expect a running version in the next update or the one after.

    Summona is almost completely supported. The tasks that are now supported are ones I encountered myself. I have been focusing on getting core functionality going first (that's why this is an alfa) before adding more tasks. The latter shouldn't be that hard.
    And supporting the lower masters would allow new characters to easily level there slayer without doing it manually.
     
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  9. tyb51

    tyb51 Niche bots at your disposal

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    tyb51 updated Atlas Slayer [ALPHA RELEASE] with a new update entry:

    Atlas Slayer [ALPHA RELEASE] v0.0.0.5 Released!

    Read the rest of this update entry...
    --- Double Post Merged, Oct 21, 2017, Original Post Date: Oct 17, 2017 ---
    CURRENT UPDATE: Still trying work around RM obfuscation. Bot is currently semi-functional:
    Things that need fixing:
    - Gear and inventory selection in the targeting tab (dropdowns not showing up in the tableview)
    - In gear and inventory selection: cannot change action bar (this is the biggest problem, as bot will try to set it to another
    - Recharging prayer not working on all altars
    - Things I have yet to run in to
     
    #29 tyb51, Oct 21, 2017
    Last edited: Oct 21, 2017
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  10. tyb51

    tyb51 Niche bots at your disposal

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  11. marsura

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    upload_2017-10-22_9-11-57.png

    Sorry to bother, but I am not able to run the bot, it does not start, and already the error, I tried to run other bots and they worked, (I did this to check if the problem was not runemate)
     
  12. skrall

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    You've clearly put a considerable amount of work in the bot. Nice to see such dedication, keep it up!
     
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  13. puppygirl

    puppygirl uwu :3

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    this x100 :3
     
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  14. tyb51

    tyb51 Niche bots at your disposal

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    You'll have to give me more information:
    - What OS are you on?
    - Would you call your computer and internet fast, slow or average. The bot seems to take quite a long time to load because of the way RM loads/saves data. Might be it crashes because of time outs
    - Do you see anything popup before the crash, or is it still a black screen
    - What does your log say?
     
  15. marsura

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    use windows 10, internet 120 megs, the screen did not appear pop up, it was exactly as shown in the print, and I received the log I just submitted, I'll be trying tonight again anything I get the log and lap here but thanks attention, and excuse the lack of information
     
  16. tyb51

    tyb51 Niche bots at your disposal

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    Yeah keep sending those reports. And also maybe check your log in C:\Users\[USER]\RuneMate\logs and send me that log
     
  17. marsura

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    [QUOTE = "tyb51, pós: 147784, membro: 29074"] Sim manter o envio desses relatórios. E talvez também verificar o seu log em C: \ Users \ [usuário] \ RuneMate \ logs e me enviar o log [/ QUOTE]
    00:00:00 INFO Logger Inicializado - este arquivo de log podem ser encontradas em C: \ Users \ marsu \ RuneMate \ Logs \ 10-23 12-03-46 - Atlas do Slayer [RELEASE ALPHA] .txt
    00:00:00 INFO Logging nível pode ser ajustado na guia Preferências.
    00:00:00 DEBUG Criado seguinte diretório: C: \ Users \ marsu \ RuneMate \ bots \ storage \ AtlasSlayerALPHARELEASE \ Cache
    00:00:00 arquivo de depuração: / C: /Users/marsu/RuneMate/bots/storage/AtlasSlayerALPHARELEASE/ExtendedUiStyle.css
    00:00:00 DEPURAR [PopUp] Inicializar PopUp
    00:00:00 dados de depuração já foi liberado
    00:00:00 DEBUG mestre matador selecionada: Vannaka
    00:00:00 DEBUG
    00:00:01 DEBUG spellType atual: Terra
    00:00:01 DEBUG [Ver Equipamentos] Inicializar Equipment Ver
    00:00:06 DEPURAR Houve 7 predefinições em loadfile
    00:00:06 DEPURAR Encontrado predefinido: Magic
    00:00:06 DEPURAR predefinido Encontrado: facada Refrega
    00:00:06 DEPURAR predefinido Encontrado: barra Refrega
    00:00:06 DEPURAR predefinido Encontrado: esmagamento Refrega
    00:00:06 DEPURAR predefinido Encontrado: setas de longo alcance
    00:00:06 DEPURAR predefinido Encontrado: parafusos Variando
    00:00:06 DEPURAR Encontrado predefinido: Variando jogado
    00:00:06 DEBUG [Ver Equipamentos] Definir todas as predefinições para gearPresetStrings: [Magia, corpo a corpo facada, corpo a corpo cortar, corpo a corpo paixão, setas de longo alcance, parafusos Ranging, que vão jogado]
    00:00:06 DEPURAR [vista Equipamento] Gearlist suspensa contém os seguintes itens: [mágica, Refrega facada, Refrega corte, esmagamento Refrega, setas de longo alcance, parafusos Variando, variando jogado]
    00:00:06 DEBUG [Ver Inventory] Inicializar inventário Ver
    00:00:06 DEBUG [Ver Inventory] Não presets inventário encontrados.
    00:00:11 DEPURAR []
    00:00:15 INFO banco selecionado: Burthrope Banco
    00:00:16 arquivo de depuração: / C: /Users/marsu/RuneMate/bots/storage/AtlasSlayerALPHARELEASE/rangeslider.css
    00:00:16 DEBUG file:/C:/Users/marsu/RuneMate/bots/storage/AtlasSlayerALPHARELEASE/toggleswitch.css
    00:00:17 DEBUG [TARGETING PANE] Initialising targeting pane
    00:00:18 DEBUG There were 79 enemies in loadfile, but data avaialble for 79
     
  18. Wet Rag

    Wet Rag easily triggered ✌

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    Goodluck with this one LOL
     
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  19. marsura

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    java.lang.NullPointerException
    em robot.iiIIIIIiII.this (W: 133)
    em javafx.scene.control.TableColumn.getCellObservableValue (TableColumn.java:578)
    em javafx.scene.control.TableColumn.getCellObservableValue (TableColumn.java:563)
    em javafx.scene.control.TableCell.updateItem (TableCell.java:644)
    em javafx.scene.control.TableCell.indexChanged (TableCell.java:468)
    em javafx.scene.control.IndexedCell.updateIndex (IndexedCell.java:116)
    em com.sun.javafx.scene.control.skin.TableRowSkinBase.updateCells (TableRowSkinBase.java:533)
    em com.sun.javafx.scene.control.skin.TableRowSkinBase.init (TableRowSkinBase.java:147)
    em com.sun.javafx.scene.control.skin.TableRowSkin. <o init> (TableRowSkin.java:64)
    em javafx.scene.control.TableRow.createDefaultSkin (TableRow.java:212)
    em javafx.scene.control.Control.impl_processCSS (Control.java:872)
    em javafx.scene.Node.processCSS (Node.java:9058)
    em javafx.scene.Node.applyCss (Node.java:9155)
    em com.sun.javafx.scene.control.skin.VirtualFlow.setCellIndex (VirtualFlow.java:1964)
    em com.sun.javafx.scene.control.skin.VirtualFlow.addLeadingCells (VirtualFlow.java:1246)
    em com.sun.javafx.scene.control.skin.VirtualFlow.layoutChildren (VirtualFlow.java:1194)
    em javafx.scene.Parent.layout (Parent.java:1087)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Parent.layout (Parent.java:1093)
    em javafx.scene.Scene.doLayoutPass (Scene.java:552)
    em javafx.scene.Scene $ ScenePulseListener.pulse (Scene.java:2397)
    em com.sun.javafx.tk.Toolkit.lambda $ runPulse $ 30 (Toolkit.java:355)
    em java.security.AccessController.doPrivileged (Método Nativo)
    em com.sun.javafx.tk.Toolkit.runPulse (Toolkit.java:354)
    em com.sun.javafx.tk.Toolkit.firePulse (Toolkit.java:381)
    at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:510)
    at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:490)
    at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$404(QuantumToolkit.java:319)
    at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
    at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191)
    at java.lang.Thread.run(Thread.java:745)
     
  20. tyb51

    tyb51 Niche bots at your disposal

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    First of all please edit above posts where you put the tekst into a Spoiler. you are cluttering the thread. (Or even better use the link at the top of the description to report bugs.)
    And, The log itself shows nothing wrong, but there seems to be a problem with javaFX, can you send the report when it crashed (push the send button like you did before)

    Why the hell are my debug lines translated in spenglish?? :p
     
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