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ApexCrabber PRO 1.6.7

The proper way of dealing with crabs.

  1. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    Thanks for all the logs guys. The issue has been resolved in v1.3.0 and has been pushed for approval. When that is live on the bot store, it should resolve the banking bug. Until then I'd advise to not use banking.
     
  2. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    proxi updated ApexCrabber PRO with a new update entry:

    ApexCrabber PRO v1.3.0 Released!

    • Added Ammonite Crabs on Fossil Island (North)!
      • Fully supports banking, food, and potions.
      • Special case optimizations for Ammonite Crabs.
      • Player must build bank before taking advantage of this.
    • Fixed bug that was causing the bot to crash as soon as the bank opened.
    • Added "Manta ray" as a supported food.
    • Other optimizations.

    Read the rest of this update entry...
     
    #742 proxi, Dec 15, 2018
    Last edited: Dec 15, 2018
    DuxDale likes this.
  3. leotolstoy

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    I haven't used the bot for even a full hour yet but I keep getting charged for an hr. It's been about 45 minutes and I've been charged 4 times (4 hours)
     
  4. martinmai313

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    did you restart your bot 4 times?
    --- Double Post Merged, Dec 22, 2018, Original Post Date: Dec 22, 2018 ---
    @proxi I have been baby-sitting my bot. I noticed that the antiban "check skill xp (hover)" has not been utilized at all.

    Antiban is checeked, skill xp (hover) is also checked, and AntiBan Interval is 5 - 60 seconds.
     
  5. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    That's only for RS3 when the skill circle thing pops up at the top-middle of the screen.
     
  6. exactry

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    Does it support swapping weapons for special attacks? Like swap dscim to dds for spec then switch back
     
  7. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    Negative. But it does support using the special for the equipped weapon.
     
    #747 proxi, Dec 30, 2018
    Last edited: Dec 31, 2018
  8. exactry

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    Roger that, thank you sir
     
    proxi likes this.
  9. jesusm8

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    Hey Mate, I've been using your script bot for the last 3 weeks. It's been almost flawless, there'd be two items I'd suggest to implement:
    1. Remove the ability to switch to PVP worlds: I had an occurrence where once it met the criteria to switch the worlds due to too many people in my spot (I chose the stand still option) it swapped me to a PVP world where I got PK'd and died. Would be good if you could collate a list of these worlds and exclude them from being chosen.
    2. It drinks pots too quickly: I haven't quite tested this albeit im sure you can shed some light here. It seems to drink pots too quickly, almost an entire inven in 1-1.5 hours in and my inven is done. Is the pot drinking randomized or? I'm not sure if this is correct but it seems like after a new inven the bots drinks the pots a lot faster than as it gets closer towards depletion of inven?
    Thanks
     
  10. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    Hey man, thanks for the input!

    I will definitely take a look at the PVP worlds thing. Thanks for bringing that scenario to light.

    As far as the potions go, it currently looks at your combat stats and sees if your current skill level is less than you base skill level multiplied by 5-15%, in addition to this there is also a timer. If it seems too quickly to being consumed though, I could change that to 0-15% and increase the timer :)
     
  11. jesusm8

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    Awesome, great to hear good sir!

    Yeah I think increasing it to 0-15% along with the timer would be super helpful, happy to continue testing it and provide feedback.

    Edit: I was just thinking the problem may be around the fact that I was using standard attack and strength potions which only raise 10% of your current level + 3. So it doesn't take much for it to meet the criteria of 5-15% while people who are using supers probably aren't experiencing any issues at all. Perhaps 0-15% and a larger timer for just the standard pots while supers remain the same? thoughts?
     
    #751 jesusm8, Jan 7, 2019
    Last edited: Jan 7, 2019
    proxi likes this.
  12. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    Sounds like a plan :) This can be expected in the next update
     
    jesusm8 likes this.
  13. d3dly help

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    bot stopped before it started and charged 10 cents, refund pls
    the issue was that I started at ge and expected it to teleport using the cammy teleport i had in inventory and walk up from there like the prime crabber bot
     
  14. andyuk3

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    Love the bot but struggle to run for over an hour without it crashing, same error all time at rock crabs

    java.lang.NullPointerException
    at robot.IIiIiiIIIi.validate(vb:173)
    at com.runemate.game.api.script bot.framework.tree.TreeBot.onLoop(loc:30)
    at com.runemate.game.api.script bot.framework.LoopingBot.run(ilc:45)
    at com.runemate.game.api.script bot.framework.AbstractBot.start(ikc:20831)
    at nul.iIIiiIiiIiIii.run(ptc:210)
     
  15. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    I'd highly recommend using a different location. Not only are they the lowest xp an hour, but the web walking in that area is also pretty funky. Can you provide me with your log file so I can further determine what is happening in your case?
    --- Double Post Merged, Jan 9, 2019, Original Post Date: Jan 9, 2019 ---
    Edit: Found the bug, and fixed it... basically a typo on my end. It'll be out in the next update xD (Probably this weekend). Thank you for bringing this to light!
     
  16. d3dly help

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    hello I appreciate the refund, however I ran this last night at zeah shores location and when I woke up it was clicking on the water on the minimap lol, i attached small portion of the code at the end since file was too big even for pastebin, don't think it really gives much info though..

    6:49:43 DEBUG Root -> Waiting on GUI... false
    06:49:43 DEBUG Root Branch: IsHealingNeeded: false
    06:49:43 DEBUG ActualHealthPercent: 100
    06:49:43 DEBUG GeneratedHealthPercent: 46.94606396497742
    06:49:43 DEBUG Root Branch: ResetRun: true
    06:49:43 DEBUG Root Branch: Refresh Contains Player: false
    06:49:43 INFO Traveling to refresh area.
    06:49:43 DEBUG That bitch be null, walking with bresenham
    06:49:45 DEBUG Root -> Waiting on GUI... false
    06:49:45 DEBUG Root Branch: IsHealingNeeded: false
    06:49:45 DEBUG ActualHealthPercent: 100
    06:49:45 DEBUG GeneratedHealthPercent: 46.94606396497742
    06:49:45 DEBUG Root Branch: ResetRun: true
    06:49:45 DEBUG Root Branch: Refresh Contains Player: false
    06:49:45 INFO Traveling to refresh area.
    06:49:45 DEBUG That bitch be null, walking with bresenham
    06:49:46 DEBUG Root -> Waiting on GUI... false
    06:49:46 DEBUG Root Branch: IsHealingNeeded: false
    06:49:46 DEBUG ActualHealthPercent: 100
    06:49:46 DEBUG GeneratedHealthPercent: 46.94606396497742
    06:49:46 DEBUG Root Branch: ResetRun: true
    06:49:46 DEBUG Root Branch: Refresh Contains Player: false
    06:49:46 INFO Traveling to refresh area.
    06:49:47 DEBUG That bitch be null, walking with bresenham
    06:49:48 DEBUG Root -> Waiting on GUI... false
    06:49:48 DEBUG Root Branch: IsHealingNeeded: false
    06:49:48 DEBUG ActualHealthPercent: 100
    06:49:48 DEBUG GeneratedHealthPercent: 46.94606396497742
    06:49:48 DEBUG Root Branch: ResetRun: true
    06:49:48 DEBUG Root Branch: Refresh Contains Player: false
    06:49:48 INFO Traveling to refresh area.
    06:49:48 DEBUG That bitch be null, walking with bresenham
    06:49:50 DEBUG Root -> Waiting on GUI... false
    06:49:50 DEBUG Root Branch: IsHealingNeeded: false
    06:49:50 DEBUG ActualHealthPercent: 100
    06:49:50 DEBUG GeneratedHealthPercent: 46.94606396497742
    06:49:50 DEBUG Root Branch: ResetRun: true
    06:49:50 DEBUG Root Branch: Refresh Contains Player: false
    06:49:50 INFO Traveling to refresh area.
    06:49:50 DEBUG That bitch be null, walking with bresenham
     
  17. proxi

    proxi s̶c̶r̶i̶p̶t̶ bot*

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    Yea I honestly would need the whole log file to determine what is happening here. For the bot to be clicking on the water while trying to go to the refresh area, it sounds like the bot location was not set properly.
    I'm not too sure why you'd keep having issues though, the bot gets several hundreds of hours of usage per day. Many of those are on the Zeah shore with no issues.
     
  18. Pawtner

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    Possible to add Crabclaw Caves location? It's accessible with partial completion of The Depths of Despair Quest and allows an additional two training spots (one with 3 sand crab spawn and the other with 4 sand crab spawn).
     
  19. andyuk3

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    Great stuff :D

    Got error again today, please update us once fixed

    Is it possible to look at the picking up knives/arrows? It works well but does not pick up all the time so lose quite a few knives

    Thanks
     
    #759 andyuk3, Jan 12, 2019
    Last edited: Jan 12, 2019
  20. jordyy

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    i used the bot from 4 pm till 10 pm so thats 0.60$ but now al my funds are gone...
    upload_2019-1-15_22-14-31.png
     

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