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Hexis Wintertodt PRO 2.3.7

Let get lit

  1. SoHardRN

    Joined:
    Feb 16, 2021
    Messages:
    2
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    Same issue as the above. As far as I'm concerned this shouldnt be a premium bot till this is fixed...
     
  2. Swych

    Joined:
    Dec 9, 2016
    Messages:
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    If you'd actually read my comment, it's an issue in the client. I literally cannot do a single thing about it.
     
  3. Topless Acid

    Joined:
    Nov 15, 2018
    Messages:
    20
    Likes Received:
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    So when the bot banks, 4 out of 5 times it will spam open and close the bank. Is this a known issue or something I can fix in settings? I just baby sit it and manually bank every time because of it lol
     
  4. eynaK

    eynaK Selling CHEAP RuneScape Membership Pins

    Joined:
    May 28, 2021
    Messages:
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    Same problems here, will continuously open/close the bank even though it has the required food. Has been charging me entire time but yet not going anywhere or conducting any games.
     
  5. taytay1997

    Joined:
    Aug 15, 2020
    Messages:
    1
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    bot just sits in safe zone, never moves
     
  6. Schrute Dwight

    Joined:
    Sep 27, 2020
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    1
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    bot works great for me, noticed one bug: bot doesn't stop when bank is full
     
  7. Flextroci

    Joined:
    Nov 2, 2018
    Messages:
    375
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    100m ezpz ty big boy
     
  8. moass

    Joined:
    Aug 4, 2021
    Messages:
    13
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    3
    Sat for two hours opening up the bank then closing the interface. I watched it for a while this time - something to do with having a burma torch equipped and it still wants to remove a tinder box, then bank loops. Second time I noticed this, can't help but feel like its hit or miss, wasting cents.
     
  9. wetlady52

    Joined:
    Aug 29, 2021
    Messages:
    1
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    Sat for two hours opening up the bank then closing the interface. trying to equip a ring of life but i dont have and need one
     
  10. mr wizzy

    Joined:
    Jul 20, 2021
    Messages:
    13
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    bugs out when banking, its emptying jugs of wine after withdrawing them
     
  11. sixenxx

    Joined:
    Oct 26, 2020
    Messages:
    17
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    1
    bugged out when i first started it. grabbed tinderbox when i already have the torch. and then just kept opening and closing the bank interface..
     
  12. Jovanovitz123

    Joined:
    Jun 7, 2020
    Messages:
    4
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    Can this bot run solo games for more points?
     
  13. Andrew Myers

    Joined:
    Sep 27, 2015
    Messages:
    7
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    bugs out every now and then when withdrawing food after it withdraws the food it clicks the bank and exit and do this over and over and over
     
  14. seqo

    Joined:
    Sep 3, 2015
    Messages:
    31
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    1
    Banned after 3 hours of use, first time using bot on that acc. Big waste of my first ban on the acc...
     
  15. Swych

    Joined:
    Dec 9, 2016
    Messages:
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    rip
     
  16. hawkeyes

    Joined:
    Sep 2, 2019
    Messages:
    6
    Likes Received:
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    keeps walking in and out of doors when the counter is up for the next game, not sure if its my settings or a bug?

    Edit -
    also waits for a while before banking after the game and once it gets back to the minigame the boss is on around 75% health
     
    #116 hawkeyes, Oct 25, 2021
    Last edited: Oct 25, 2021
  17. Swych

    Joined:
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    There's a setting to wait if the game progress is below X. Look at that in the UI, ideally you want it set around 60%
     
    hawkeyes likes this.
  18. Wipen

    Joined:
    Oct 4, 2021
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    I havent read all the other messages, but where is the food option: Potato with cheese for us ironmans? :)
     
  19. Oroperion

    Joined:
    Dec 28, 2019
    Messages:
    2
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    New issue after today's update for me. It can't find any of the tools in my bank.
    --- Double Post Merged, Oct 27, 2021, Original Post Date: Oct 27, 2021 ---
    It also unfortunately seems as though I was charged for the 6 attempts I did to try to get it to work.
     
  20. seqo

    Joined:
    Sep 3, 2015
    Messages:
    31
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    05:58:24 DEBUG Attempted to hover Burning brazier [1620, 3997, 0] since InteractablePoint(522, 452) was less than 4 pixels away (success: true)
    05:58:24 DEBUG Hovered MenuItem{1 : "Feed" : "Burning brazier" : Burning brazier [1620, 3997, 0]} on the first attempt.
    05:58:26 DEBUG [BurnLogs] Executing task
    05:58:26 DEBUG Attempting to hover Burning brazier [1620, 3997, 0] since the target of InteractablePoint(525, 436) is less then 4 pixels away.
    05:58:26 DEBUG Attempted to hover Burning brazier [1620, 3997, 0] since InteractablePoint(525, 436) was less than 4 pixels away (success: false)
    05:58:26 DEBUG We're not hovering Burning brazier [1620, 3997, 0] according to Interactable#isHovered() but our position does equal the desired target.
    05:58:26 DEBUG Hovered Burning brazier [1620, 3997, 0] on the first attempt.
    05:58:28 DEBUG [BurnLogs] Executing task
    05:58:28 INFO Burning logs...
    06:02:00 DEBUG [ReflexManager] New loop delay determined at 360 minutes
    06:02:00 DEBUG [ReflexManager] Generated fatigue at current interval is 1706
    06:02:00 DEBUG [HexisBot] Changing our delay from 1736 to 1706
    06:17:00 DEBUG [ReflexManager] New loop delay determined at 375 minutes
    06:17:00 DEBUG [ReflexManager] Generated fatigue at current interval is 1981
    06:17:00 DEBUG [HexisBot] Changing our delay from 1706 to 1981
    06:32:00 DEBUG [ReflexManager] New loop delay determined at 390 minutes
    06:32:00 DEBUG [ReflexManager] Generated fatigue at current interval is 1816
    06:32:00 DEBUG [HexisBot] Changing our delay from 1981 to 1816
    06:47:00 DEBUG [ReflexManager] New loop delay determined at 405 minutes
    06:47:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2044
    06:47:00 DEBUG [HexisBot] Changing our delay from 1816 to 2044
    07:02:00 DEBUG [ReflexManager] New loop delay determined at 420 minutes
    07:02:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2326
    07:02:00 DEBUG [HexisBot] Changing our delay from 2044 to 2326
    07:17:00 DEBUG [ReflexManager] New loop delay determined at 435 minutes
    07:17:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2264
    07:17:00 DEBUG [HexisBot] Changing our delay from 2326 to 2264
    07:32:00 DEBUG [ReflexManager] New loop delay determined at 450 minutes
    07:32:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2438
    07:32:00 DEBUG [HexisBot] Changing our delay from 2264 to 2438
    07:47:00 DEBUG [ReflexManager] New loop delay determined at 465 minutes
    07:47:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2799
    07:47:00 DEBUG [HexisBot] Changing our delay from 2438 to 2799
    08:02:00 DEBUG [ReflexManager] New loop delay determined at 480 minutes
    08:02:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2751
    08:02:00 DEBUG [HexisBot] Changing our delay from 2799 to 2751
    08:17:00 DEBUG [ReflexManager] New loop delay determined at 495 minutes
    08:17:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2673
    08:17:00 DEBUG [HexisBot] Changing our delay from 2751 to 2673
    08:32:00 DEBUG [ReflexManager] New loop delay determined at 510 minutes
    08:32:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2618
    08:32:00 DEBUG [HexisBot] Changing our delay from 2673 to 2618
    08:47:00 DEBUG [ReflexManager] New loop delay determined at 525 minutes
    08:47:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2360
    08:47:00 DEBUG [HexisBot] Changing our delay from 2618 to 2360
    09:02:00 DEBUG [ReflexManager] New loop delay determined at 540 minutes
    09:02:00 DEBUG [ReflexManager] Generated fatigue at current interval is 2784
    09:02:00 DEBUG [HexisBot] Changing our delay from 2360 to 2784
    09:17:00 DEBUG [ReflexManager] New loop delay determined at 555 minutes
    09:17:00 DEBUG [ReflexManager] Generated fatigue at current interval is 1955
    09:17:00 DEBUG [HexisBot] Changing our delay from 2784 to 1955
    09:32:00 DEBUG [ReflexManager] New loop delay determined at 570 minutes
    09:32:00 DEBUG [ReflexManager] Generated fatigue at current interval is 1651
    09:32:00 DEBUG [HexisBot] Changing our delay from 1955 to 1651
    09:47:03 DEBUG [ReflexManager] New loop delay determined at 585 minutes
    09:47:03 DEBUG [ReflexManager] Generated fatigue at current interval is 2010
    09:47:03 DEBUG [HexisBot] Changing our delay from 1651 to 2010

    Bot got stuck for 4-5 hours last night, this is the log.

    When i woke up it was at 10 hours 15 minutes...

    Created a new acc to suicide as i suspect my previous account was reported by "friends", so far so good other than the few hours last night, it was sat at the login screen when I checked up so no worries, just missed out on 0.50$ worth of bot time.

    Bit annoyed tho, just noticed it has the pet haha.

    Edit: The account made it to 99 Firemaking no problem, time for fishing next.
     
    #120 seqo, Oct 29, 2021
    Last edited: Nov 7, 2021

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