ApexCrabber PRO updated to v1.5.8.
- Improved traversals
- Completely removed web walking from the bot since it was performing so poorly. Traversals have been replaced with a mixture of region and bresenham pathing.
- Fixed an issue that was allowing existing bresenham and region paths to generate steps that were too large in tile lengths.
- Region paths will now only be calculated if the destination is further than ~18 coordinate lengths.
- Some other small changes, should provide a quicker overall traversal experience.
- Added support for picking up "Unidentified rare fossil", and Clue Scrolls. (Please let me know if you see these work, I haven't gotten one to drop yet.)
- Improved logic for detecting nearby Ammonite crabs and when agro is lost on them.
ApexCrabber PRO 1.6.7
The proper way of dealing with crabs.