Cuppa HunterAIO 2.0.40

Let's hunt some critters.

  1. CuppaJava
    Note: bring extra traps! The bot will attempt to collect them whenever breaking/hopping, but will work smoother with extra.

    September 1st, 2021: Cuppa Hunter has been completely re-written!
    • This means the code is all new and should be drastically improved :)

    Supported Prey Types:
    • Herbiboar (Supports banking at Castle Wars or Fossil Island. Also supports stamina and energy pots. See Herbiboar Features for more info!)
    • Chinchompas
    • Butterflies (Butterfly net & some jars)
    • Birds (Bird snares)
    • Deadfall trapping kebbits (Knife & usable axe)
    • Falconry (GP for buying the falcon if it loses it)
    • Salamanders (Rope & small fishing nets)

    Features:

    • anti-crash support (if the bot attempts to pick up someone else's trap, it'll worldhop)
    • can change the coordinate to trap near on-the-fly
    • "unofficially" supports black salamanders (will use the +1 trap for hunting in the wilderness, but not deathwalk. Should eventually timeout and stop the bot if it dies)

    Herbiboar Specific Usage:
    • start the bot near the Mushroom Forest on Fossil Island
    • have magical secateurs equipped (optional)
    • recommended: have auto retaliate off and left-click-attack NPCs off
    • optional: have stamina/energy potions in the bank
    • optional: if banking at castle wars, have a digsite pendant & ring of dueling equipped, and plenty in the bank
    If banking at Fossil Island, ensure the bank chest is built. If banking at castle wars, ensure digsite pendant Fossil Island teleport & mushroom network teleports are unlocked.

    Herbiboar Specific Features:
    • Efficiently hunts down herbiboars, with plenty of failsafes
    • Can bank at Fossil Island bank or Castle Wars
    • Optional Stamina/Energy pot support
    • The bot is careful around the Level-109 Ancient Zygomites. If one ever targets the player, the player will run away. Also clicks more precisely near them to avoid them.
    Features in all of CuppaJava's Bots:
    • Saves settings from last session, even when you close Runemate. Jump right back in next time!
    • Customizable break handler, to log out for a little while every X minutes.
    • Customizable AFK handler, to idle the bot for a little while periodically.
    • Customizable stopping handler: to stop the bot after a selected amount of time.
    • Intelligent delays between actions.
    • Progress log with a bunch of info.
    • My own custom, robust traversal system written from the ground up. Doesn't rely on the Runemate "web" to work!


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Recent Reviews

  1. Austinreece
    Austinreece
    3/5,
    Version: 2.0.39
    sir cuppa could you please fix so that it recognises box trap are in inevtory. tells me it cant find them thanks you
    1. CuppaJava
      Author's Response
      Runemate was broken this morning due to today's game update, but client developers updated it and everything should be working again now (after restarting osrs and runemate).

      In the future please feel free to message me or post on the thread rather than leaving low reviews for short lived bugs, especially on update mornings.
  2. brendan1124
    brendan1124
    5/5,
    Version: 2.0.39
    I have run Hunter/Herbioar for 4 days straight. 9 Hour days. Flawless script with amazing anti-stuck features to prevent you from getting stuck/banned.
    1. CuppaJava
  3. BIG_FAT_MIKE
    BIG_FAT_MIKE
    4/5,
    Version: 2.0.37
    For butterflies make it so the bot will release the butterfly in the air once jars are full
  4. WuuWuu
    WuuWuu
    5/5,
    Version: 2.0.37
    60-80 in two days.
    Lit af.
  5. Da Dingus
    Da Dingus
    5/5,
    Version: 2.0.35
    10/10 <3
    1. CuppaJava
  6. brendan1124
    brendan1124
    5/5,
    Version: 2.0.35
    1-83 in 3 days
    ~10 hours a day running

    Absolutely flawless. No bans, no issues.
    1. CuppaJava
  7. dylan1991
    dylan1991
    5/5,
    Version: 2.0.13
    1-61 and going. no problems at all. 2-3 hours max at a time
  8. renst1
    renst1
    3/5,
    Version: 2.0.13
    It was a great bot but now when i want to start it at red chinchompas it keeps running away
    1. CuppaJava
      Author's Response
      It's likely trying to use an old coordinate from a previous activity. There can be some issues with this especially if you set the new coordinate while paused.

      Please try unpausing the bot and clicking "clear coordinate" or "clear settings" before picking a new location, and make sure to set the location while the bot is *not* paused.
  9. Hit My Gong
    Hit My Gong
    4/5,
    Version: 2.0.11
    Works pretty damn well. I've used this a lot on Salamanders and Chinchompas, except I have had several very frustrating experiences at Chins.

    On a few occasions I have set the bot up and within 20 - 40 mins it has lost all it's trap and it has timed out. Thank god it wasn't just sitting logged in for hours.

    I don't really get how this happens as I bring 20 traps with me and I only use 4 a time.

    Otherwise great bot. Cheers
    1. CuppaJava
      Author's Response
      That sounds like a really strange bug with chins. I did find a related bug a couple weeks ago with chins that was causing it to (rarely) lose traps... But I think I fixed that issue. It's possible this is a separate bug causing the same thing.

      I'll have to test it more and see if I can pin it down. Thanks for the heads up :)
  10. El Papalote
    El Papalote
    5/5,
    Version: 2.0.10
    Cuppa Number 1,