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Mikes Astral Rune Runecrafter Trial 1.1.2

Astral Rune Runecrafting

  1. michael5555
    Requirements
    • Pure or Daeyalt essence
    • 40 Runecrafting
    • 67 Magic (69 for moonclan teleport)
    • Runes for NPC contact inside the bank
    Setup
    • Gear up to start your run. Don't forget your seal of passage if you have not completed dream mentor. Equip an earth staff and withdraw law runes to teleport to the bank
      [​IMG]

      [​IMG]
    • Setup your bank with the necessary items in the default tab. This will minimise the time spent banking
      [​IMG]
    • Start on Lunar Isle

Recent Reviews

  1. Poringa15
    Poringa15
    3/5,
    Version: 1.0.5
    Isn't working anymore, just filñl the pouches and bank stands.
    1. michael5555
      Author's Response
      Let it download the navigation data...
  2. xocek78
    xocek78
    3/5,
    Version: 1.0.5
    The bot works well, it does everything quickly, except on the route, it goes slow and stops a lot, I have used other bots and they work quite well for me.
  3. cenamax211
    cenamax211
    3/5,
    Version: 1.0.5
    hello, the bot works well in general terms, it only has a small defect and it takes a lot in the journey, and it stops many times ,it would be very good that the journey is a little faster so that the experience per hour is much more
    1. michael5555
      Author's Response
      Traversal is using the default RuneMate region path. There is nothing to speed up, if there are delays you might want to refresh your nav data in RuneMate settings
  4. Ahmedddd
    Ahmedddd
    3/5,
    Version: 1.0.5
    Overall the structure of the script is great and does everything great except for the fact that the pathing is fixed and it always moves into the same tiles each cycle and doesnt randomize it
    1. michael5555
      Author's Response
      Pathing uses the webpath built in with RuneMate which handles the playersense and vertices by itself. It might look like it clicks the same coordinates on the minimap, but it shouldn't be. That's just the game pathing you via the shortest route
  5. DetroitMI
    DetroitMI
    4/5,
    Version: 1.0.5
    So far this is a great script, I even was able to use menu entry swapper and changed it to allow one click fill/empty. Only issue I have is with pathing, I noticed it clicks on relatively the same tiles when approaching the altar. Overall 4.5/5 :).