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Alpha Slayer [Deleted]

Discussion in 'Bot Support & Feedback' started by Aria, Jun 20, 2015.

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  1. Aria

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    It sometimes does that, it should sort itself out in less than a minute.
    --- Double Post Merged, Jun 28, 2015, Original Post Date: Jun 27, 2015 ---
    Pushed small update, changes below:

    LRC monsters supported
    "None" setting added for potions and prayers
     
  2. EvilCabbage

    Joined:
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    Can't wait until this goes premium. Would be awesome for when I start my road to max cape with only premium bots.

    Also, does/will this support Legacy combat and the Legacy interface? I can't stand that EoC stuff :confused:
     
  3. Aria

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    It should support legacy, although I haven't tested it yet.
     
  4. EvilCabbage

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    Awesome :)
     
  5. Jesse

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    please fix your slayer tower script bot. and no it doesn't fix itself when it gets to markus. Just spent the last six hours spam clicking him.
     
  6. Aria

    Joined:
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    I pushed it at 2 am last night and ran it for a couple hours to make sure it was working, but the fix isn't live yet. You're going to have to wait until Cloud comes on and approves the update.
     
  7. Jesse

    Joined:
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    thanks very much, hopefully Im not banned
     
  8. Aria

    Joined:
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    Another update has been pushed.

    -Ascension Creatures are now supported.

    Some bug fixes were pushed.
     
    EvilCabbage likes this.
  9. Jesse

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    are these silent updates?
     
  10. Aria

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    Cloud still hasn't pushed, live is behind by 3 revisions.
     
  11. Velozity

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    Hopefully these bugfixes will allow me to start the script bot, looking forward to try once it has been updated.
     
  12. Jesse

    Joined:
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    Ok sweet thanks hopefully its up by the time I wake up. I'll give you a good 10 hour proggy tomorrow if everything is working
     
  13. mrPikkabo

    Joined:
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    Messages:
    17
    Likes Received:
    1
    Code (Text):
    1. java.lang.NullPointerException
    2.     at java.util.Hashtable.put(Hashtable.java:459)
    3.     at java.util.Properties.setProperty(Properties.java:166)
    4.     at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(pcc:214)
    5.     at Slayer.Controller.savePrayerSettings(Controller.java:1074)
    6.     at Slayer.Controller.saveSettings(Controller.java:1246)
    7.     at Slayer.Controller.access$000(Controller.java:46)
    8.     at Slayer.Controller$1.handle(Controller.java:247)
    9.     at Slayer.Controller$1.handle(Controller.java:244)
    10.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
    11.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    12.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    13.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    14.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    15.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    16.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    17.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    18.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    19.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    20.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    21.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    22.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    23.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    24.     at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    25.     at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
    26.     at javafx.event.Event.fireEvent(Event.java:198)
    27.     at javafx.scene.Node.fireEvent(Node.java:8390)
    28.     at javafx.scene.control.Button.fire(Button.java:185)
    29.     at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:182)
    30.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:96)
    31.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:89)
    32.     at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
    33.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
    34.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    35.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    36.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    37.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    38.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    39.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    40.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    41.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    42.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    43.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    44.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    45.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    46.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    47.     at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    48.     at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    49.     at javafx.event.Event.fireEvent(Event.java:198)
    50.     at javafx.scene.Scene$MouseHandler.process(Scene.java:3758)
    51.     at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3486)
    52.     at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    53.     at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2495)
    54.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:350)
    55.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:275)
    56.     at java.security.AccessController.doPrivileged(Native Method)
    57.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(GlassViewEventHandler.java:385)
    58.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$249/1813650354.get(Unknown Source)
    59.     at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:404)
    60.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:384)
    61.     at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    62.     at com.sun.glass.ui.View.notifyMouse(View.java:927)
    63.  
    Code (Text):
    1. java.lang.NullPointerException
    2.     at java.util.Hashtable.put(Hashtable.java:459)
    3.     at java.util.Properties.setProperty(Properties.java:166)
    4.     at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(pcc:214)
    5.     at Slayer.Controller.savePrayerSettings(Controller.java:1074)
    6.     at Slayer.Controller.saveSettings(Controller.java:1246)
    7.     at Slayer.Controller.access$000(Controller.java:46)
    8.     at Slayer.Controller$1.handle(Controller.java:247)
    9.     at Slayer.Controller$1.handle(Controller.java:244)
    10.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
    11.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    12.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    13.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    14.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    15.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    16.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    17.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    18.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    19.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    20.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    21.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    22.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    23.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    24.     at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    25.     at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
    26.     at javafx.event.Event.fireEvent(Event.java:198)
    27.     at javafx.scene.Node.fireEvent(Node.java:8390)
    28.     at javafx.scene.control.Button.fire(Button.java:185)
    29.     at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:182)
    30.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:96)
    31.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:89)
    32.     at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
    33.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
    34.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    35.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    36.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    37.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    38.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    39.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    40.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    41.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    42.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    43.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    44.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    45.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    46.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    47.     at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    48.     at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    49.     at javafx.event.Event.fireEvent(Event.java:198)
    50.     at javafx.scene.Scene$MouseHandler.process(Scene.java:3758)
    51.     at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3486)
    52.     at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    53.     at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2495)
    54.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:350)
    55.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:275)
    56.     at java.security.AccessController.doPrivileged(Native Method)
    57.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(GlassViewEventHandler.java:385)
    58.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$249/1813650354.get(Unknown Source)
    59.     at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:404)
    60.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:384)
    61.     at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    62.     at com.sun.glass.ui.View.notifyMouse(View.java:927)
    63.  
    I have everything filled in but it wont start, "error saving settings for the slayer task tab!"
     
  14. Aria

    Joined:
    Feb 26, 2015
    Messages:
    821
    Likes Received:
    286
    You left some of the textfields, like amount to drink prayer potions at empty.

    An update has been pushed.

    Changes:

    Adamant Dragons are now supported.
     
    #34 Aria, Jul 1, 2015
    Last edited: Jul 1, 2015
  15. Velozity

    Joined:
    Apr 6, 2015
    Messages:
    250
    Likes Received:
    18
    Am I the only one here who experience the issue where the bot opens bank and stops upon start?
     
  16. mrPikkabo

    Joined:
    Jun 14, 2015
    Messages:
    17
    Likes Received:
    1
    Code (Text):
    1. java.lang.NullPointerException
    2.     at java.util.Hashtable.put(Hashtable.java:459)
    3.     at java.util.Properties.setProperty(Properties.java:166)
    4.     at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(pcc:214)
    5.     at Slayer.Controller.saveLootSettings(Controller.java:1137)
    6.     at Slayer.Controller.saveSettings(Controller.java:1247)
    7.     at Slayer.Controller.startScript(Controller.java:949)
    8.     at Slayer.Controller.lambda$getStartButtonAction$62(Controller.java:957)
    9.     at Slayer.Controller$$Lambda$458/532140310.handle(Unknown Source)
    10.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
    11.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    12.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    13.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    14.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    15.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    16.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    17.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    18.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    19.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    20.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    21.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    22.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    23.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    24.     at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    25.     at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
    26.     at javafx.event.Event.fireEvent(Event.java:198)
    27.     at javafx.scene.Node.fireEvent(Node.java:8390)
    28.     at javafx.scene.control.Button.fire(Button.java:185)
    29.     at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:182)
    30.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:96)
    31.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:89)
    32.     at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
    33.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
    34.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    35.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    36.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    37.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    38.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    39.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    40.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    41.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    42.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    43.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    44.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    45.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    46.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    47.     at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    48.     at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    49.     at javafx.event.Event.fireEvent(Event.java:198)
    50.     at javafx.scene.Scene$MouseHandler.process(Scene.java:3758)
    51.     at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3486)
    52.     at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    53.     at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2495)
    54.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:350)
    55.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:275)
    56.     at java.security.AccessController.doPrivileged(Native Method)
    57.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(GlassViewEventHandler.java:385)
    58.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$244/279917142.get(Unknown Source)
    59.     at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:404)
    60.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:384)
    61.     at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    62.     at com.sun.glass.ui.View.notifyMouse(View.java:927)
    63.  
    Not sure if the code is different but I'm almost 100% sure everything has been filled, but still same error :/
     
  17. Aria

    Joined:
    Feb 26, 2015
    Messages:
    821
    Likes Received:
    286
    An update will be pushed later today:

    -CPU usage has been significantly lowered. Some things were being done inefficiently.
    -The bot should be less confusing to set up. Some tooltips have been added to the GUI. Error messages are also more descriptive.
    -You may now specify the combat style of an equipment setup. This will cause the bot to prefer rotating the camera to attack the next monster instead of moving to the next monster and then attacking it.

    Many of these changes also apply to ContractSlayer.
     
    #37 Aria, Jul 2, 2015
    Last edited: Jul 2, 2015
  18. Dibes

    Joined:
    Nov 18, 2013
    Messages:
    120
    Likes Received:
    9
    Not sure what happened but now when I run the bot my memory jumps to over 4 gigs and my network just straight up fails. You might have a memory leak somewhere :x. I'm currently running z dungeon as well as ran my own bots and nothing like that is happening.
     
  19. kristiaan

    Joined:
    Feb 24, 2015
    Messages:
    1,206
    Likes Received:
    203
    Code (Text):
    1. java.lang.NullPointerException
    2.     at java.util.Hashtable.put(Unknown Source)
    3.     at java.util.Properties.setProperty(Unknown Source)
    4.     at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(cic:238)
    5.     at Slayer.Controller.savePotionSettings(Controller.java:1050)
    6.     at Slayer.Controller.saveSettings(Controller.java:1246)
    7.     at Slayer.Controller.access$000(Controller.java:46)
    8.     at Slayer.Controller$1.handle(Controller.java:247)
    9.     at Slayer.Controller$1.handle(Controller.java:244)
    10.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
    11.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    12.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    13.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
    14.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    15.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    16.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    17.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    18.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    19.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    20.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    21.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    22.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    23.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    24.     at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
    25.     at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
    26.     at javafx.event.Event.fireEvent(Unknown Source)
    27.     at javafx.scene.Node.fireEvent(Unknown Source)
    28.     at javafx.scene.control.Button.fire(Unknown Source)
    29.     at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(Unknown Source)
    30.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown Source)
    31.     at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown Source)
    32.     at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(Unknown Source)
    33.     at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
    34.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    35.     at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    36.     at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
    37.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    38.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    39.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    40.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    41.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    42.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    43.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    44.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    45.     at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    46.     at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    47.     at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
    48.     at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
    49.     at javafx.event.Event.fireEvent(Unknown Source)
    50.     at javafx.scene.Scene$MouseHandler.process(Unknown Source)
    51.     at javafx.scene.Scene$MouseHandler.access$1500(Unknown Source)
    52.     at javafx.scene.Scene.impl_processMouseEvent(Unknown Source)
    53.     at javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source)
    54.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
    55.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
    56.     at java.security.AccessController.doPrivileged(Native Method)
    57.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(Unknown Source)
    58.     at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$241/826553854.get(Unknown Source)
    59.     at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(Unknown Source)
    60.     at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unknown Source)
    61.     at com.sun.glass.ui.View.handleMouseEvent(Unknown Source)
    62.     at com.sun.glass.ui.View.notifyMouse(Unknown Source)
    63.     at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    64.     at com.sun.glass.ui.win.WinApplication.lambda$null$145(Unknown Source)
    65.     at com.sun.glass.ui.win.WinApplication$$Lambda$43/145365276.run(Unknown Source)
    66.     at java.lang.Thread.run(Unknown Source)
    67.  
     
  20. Aria

    Joined:
    Feb 26, 2015
    Messages:
    821
    Likes Received:
    286
    Update pushed last night:

    -CPU usage has been significantly lowered and the memory leak has been fixed.
    -The bot should be less confusing to set up. Some tooltips have been added to the GUI. Error messages are also more descriptive.
    -You may now specify the combat style of an equipment setup. This will cause the bot to prefer rotating the camera to attack the next monster instead of moving to the next monster and then attacking it. You'll have to specify the combat style of each equipment setup manually, although old setups will still work. This increased slayer exp by about 10k/hr.
    -The bot will now teleport to Falador and stop if 30 minutes pass without any slayer exp gained.
    -Banking has been significantly improved.
    -Error with Adamant Dragons has been fixed.
    --- Double Post Merged, Jul 6, 2015, Original Post Date: Jul 4, 2015 ---
    Pushed a small update that fixes some bugs and makes greater demons available for Sumona users. Some other tasks (like bronze dragons) for slayer masters besides Kuradal and Sumona have been added; you'll see them in the task list when the update is live, although there's no need to set settings for them yet since you won't be able to get them as tasks. I am about halfway done with adding every task.


    Aside from tasks that are too complicated to add, the bot will not support doing these tasks:

    cyclops - requires Warriors guild entry and has poor spawn
    earth warrior - requires entering the Wilderness
    molanisk - bad spawn
    sea snake - bad spawn
    wall beast - bad spawn
    Scabarites - bad spawn
    warped tortoises - bad spawn
    spiritual mage - GWD
    warped terrorbird - bad spawn
    red dragon - too many bots
     
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