Request API request: canActivate() method for magic spells

Discussion in 'Client & Site Suggestions' started by Savior, Jan 26, 2016.

  1. After dealing searching through the whole API I haven't came across this method or any other way to see if a spell is activatable.
    By activatable i mean whether a spell is dark, or full of colors, for example if the player hasnt enough runes or the required level. The texture id and other interface parameters won't change.
    @Cloud
     
    SlashnHax likes this.
  2. iirc there's an interface that becomes visible/invisible depending on if the spell can be activated. It overlays the spell icon.

    Edit: nvm, that's for the action bar xD
     
    #2 SlashnHax, Feb 2, 2016
    Last edited: Feb 2, 2016
  3. isActivatable() > canActivate()

    But support.
     
  4. Whatever
     
    Derk likes this.
  5. ¯\_(ツ)_/¯
     

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