1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Resolved Balancing rope model is slightly offset

Discussion in 'Client & Site Support' started by SlashnHax, Mar 9, 2015.

  1. SlashnHax

    Joined:
    Dec 10, 2014
    Messages:
    3,212
    Likes Received:
    1,042
    It's only by a little bit, but it's enough to prevent the bot from working, all of the "Balancing rope" GameObjects have the same offset.
    [​IMG]
    Code (Text):
    1.  
    2. Id: 2312
    3. Type: GroundDecoration
    4. Model: 100% Visible (Hashcode: -682697763)
    5. Position: (2478, 3420, 2)
    6. Animation Id: -1
    7. Orientation (as angle): 90
    8.  
    9. ---- Definition ----
    10. Name: Balancing rope
    11. Width: 1
    12. Height: 1
    13. Clipping Type: 1
    14. Impassable: true
    15. Animation Ids:
    16. Appearance: [1878]
    17. Actions:
    18.       Walk-on
    19.       Examine
    20. Attributes:
    21.  
    22.  
    For now I'm working around it by using forced models, but thought I should report it as well.
    @Cloud
     
  2. Arbiter

    Arbiter Mod Automation

    Joined:
    Jul 26, 2013
    Messages:
    2,938
    Likes Received:
    1,266
    Please follow up on this with @SlashnHax @Cloud. I'm sure he'd be willing to let you TV or lend you his account to debug this further. :)
     

Share This Page

Loading...