Resolved Bots need random anti-ban action.

Discussion in 'Client & Site Support' started by Maddix, Nov 24, 2015.

  1. The persistence of constant movement in a pattern is not human, perhaps add random teleports ect?

    maybe the scripts bots could implement a #safeToInterupt tag so the anti cheat knew when it could interrupt the script bot and take over safely, also the mouse should be less robotic, smoother human motions.
     
    #1 Maddix, Nov 24, 2015
    Last edited: Nov 24, 2015
    Sandro A likes this.
  2. The bots NEED to make mistakes, i'm willing to sacrifice a few gp//xp hr for security. They need random actions like checking skill levels, taking random breaks, logged in or out, ect

    maybe the scripts bots could implement a #safeToInterupt tag so the anti cheat knew when it could interrupt the script bot and take over safely, also the mouse should be less robotic, smoother human motions.
     
    #3 Maddix, Nov 24, 2015
    Last edited: Nov 24, 2015
    Sandro A likes this.
  3. I Think, would be easier to, if the creators of the bots just add something like break times, like bot for 30 min then a brake for 10 or 20, or even we choose the time break u know, and change servers sometimes, would be really useful, and i think it is easy to add that, not big!! Because the RuneMate is really good, and they can make it way better just changes little things like those.. Thank you.. i hope i could give some ideas thx!!
     
  4. -1
    Cloud and Arbi have already been working on anti detection.
     
    Sandro A likes this.
  5. > Clouse is bae
    > Scriptwriters choice to implement anti-ban
    > Not even sure what u mean with random teleports??
     
  6. Teleporting randomly is a good anti-ban?
     
  7. Anti detection, as modding the client not anti ban tho.

    haha maybe some cases, it was just an example.
     

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