Celestial Gilded Altar [Deleted]

Discussion in 'Bot Support & Feedback' started by Infinite Inferno, Dec 23, 2014.

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  1. Infinite Inferno submitted a new resource:

    Celestial Gilded Altar - Uses any and all Bones on a FOH or a POH altar!

    Features:
    - Summoning Support
    - Yanille Lodestone / Yanille Walking support
    - Amullet of Glory / House Teletab support
    - Preset Support
    - POH / FOH support
    - Re-toggle-able User-Interface


    Instructions if using FOH:
    If using Yanille Walking:
    - Start in Yanille Bank
    - If using a preset, have Bones in that respective preset
    - If using summoning, be sure to have either summoning potions or flasks and extra pouches in your bank
    - Make sure you have turned the "Render House with Open Doors" option on.

    If using Edgeville teleporting:
    - Set the House teletab to teleport you outside your house!
    - Start at Edgeville Bank
    - If using a presets, have Bones and MORE THAN 1 House teletabs in that respective preset
    - If using summoning, be sure to have either summoning potions or flasks and extra pouches in your bank
    - Make sure you have turned the "Render House with Open Doors" option on.


    Instructions if using POH:
    Start in Edgeville Bank
    - If using a preset and House teletabs, Have MORE THAN 1 House teletabs, 2 Marrentills, and Bones in that respective preset
    - If using a preset and Yanille Lodestone (disabled on OSRS), have 2 Marrentills and Bones in that respective preset
    - If using summoning, be sure to have either potions/flasks and extra pouches in your bank

    Dynamic Signature:
    [​IMG]


    Read more about this resource...
     
    #1 Infinite Inferno, Dec 23, 2014
    Last edited: May 15, 2015
  2. Does it support lighters?
     
  3. It currently only supports using Friend Owned houses to bury your bones. Only works in Yanille. I plan on adding POH and Glory Teleportation soon :)
     
  4. Grats on release!
     
    Infinite Inferno likes this.
  5. Thanks homie :)
     
  6. Hey, I see you've added support for RS3. Testing it out, I noticed it gets stuck at the portal on 'interacting with portal'. It clicks the portal but doesn't do anything after that. @Infinite Inferno
    Edit: here is the log:
    [​IMG]
     
    #7 Furor, Dec 29, 2014
    Last edited: Dec 29, 2014
  7. I will look into it :)! Thanks for the bug report :)
    Upcoming updates:
    Glory support for FOH
    Will start working on POH altars
    Possible bug fix for RS3 (if i don't get around to it, i will disable RS3 support for now as i want to fully support OSRS before supporting RS3).
     
  8. For the person/people who reported the NPE issue, i have talked to @Cloud and he indicated that the issue might be on his end. If he reports to me that the issue is on my end, then i will try to find a fix. Stay tuned until then and sorry for the troubles :(
     
  9. Sorry for the bugs (once again) guys. I have showed @Cloud both of the exceptions that are occuring. Rest assured we are both working together on it :)
     
  10. I pushed another update (just waiting on @Cloud to push it to the botstore). I managed to fix the null pointer occurring when exiting the Portal in an FOH.
     
  11. @Infinite Inferno i start the script bot in the bank it goes to the portal does one inventory and then when it leaves the portal it says "out of bones exiting portal" and doesn't move anymore
     
  12. Is this for OSRS or RS3?
     
  13. RS3 also its really buggy when entering the portal (like while trying to wrote the players name) and another thing is why not let it enter the plays name the first time and after that it can just click on the recent thing
     
    Derk likes this.
  14. Ok, i am guessing its having trouble finding the nearest portal, i'll look into. The reason RS3 is buggy is because the interface detection seems to be off for me. i'll also add your recent suggestion.
     
  15. script bot updated. Please let me know how it works out. I have hopefully resolved the exiting portal issue. The entering the name issue i have asked @Cloud to personally investigate because i am unable to find any solutions as to how to solve it.
     
  16. Whenever the next update is pushed, it will have finally fixed the Portal entering, portal exiting, and walking problems. Thanks @Eagles13 for giving me the correct interface.
     
    Eagles13 likes this.
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