HaxAgility v2 Development Blog

Discussion in 'Projects' started by SlashnHax, Mar 30, 2015.

  1. HaxAgility v2 Development Blog​
    What is HaxAgility v2?
    HaxAgility v2 is a complete rewrite of my HaxAgility bot.​

    Planned features?
    Support for ALL Agility activities (RS3 and OSRS), not just the popular ones.
    Summer Pie support.
    Suggestions are welcome
    None yet.
    Development log:
    Code (Text):
    1. 30/03/15: Started rewrite
    2.     - Created enums to hold course data
    3.     - Started gathering course data
    4. 31/03/15
    5.     - Continued gathering course data
    6.     - Started coding course runner
    #1 SlashnHax, Mar 30, 2015
    Last edited: Mar 31, 2015
    Wachisu likes this.
  2. Do over do right <3
  3. We should start livestreaming our programming sessions. XD
    Penario likes this.
  4. In OSRS you can get the current frame of the animation for awesome timing related stuff, if you'd like I can look into adding it for RS3 too.
  5. Can't wait, also Arbiter good idea I would watch ^^
  6. That is actually a really cool hidden feature.
  7. Hmmm, I do have a twitch account :p
  8. Would be useful for a lot of stuff, if you don't mind adding :p
  9. Will this support deathwalking && with food (with the wilderness agility course)
  10. Yeah, the current version of HaxAgility already does :)
    It'll also support walking to any courses, and I might add an option to progress to the next course when you reach the required level.
    --- Double Post Merged, Apr 2, 2015, Original Post Date: Mar 31, 2015 ---
    v2 is in a working state, still very unfinished though. Running a few tests to try to compare resource usage and exp gain :)
    --- Double Post Merged, Apr 2, 2015 ---
    15 minute run;
    v1 : 1.59k, 6.32k/hr
    v2 : 1.76k, 7.03k/hr​
    v2 doesn't have any anti-pattern so far, and it also doesn't have any next obstacle preparation strategies such as hovering or right clicking.
    Resource usage seems similar, although I honestly wasn't closely monitoring the usage.

    Not sure if I should map out the other courses first, or get it working as well as I can at Burthorpe first so I know exactly what information I'll need...
    --- Double Post Merged, Apr 4, 2015 ---
    v1.10.2 Proggy (20 minutes)

    v2.0 Proggy (20 minutes)

    v2.0 doesn't have any hovering/spamclicking yet, but it does have better misclick detection. Small increase in performance :D
    spanishguy and EvilCabbage like this.
  11. Can't wait for this. I am lvl 66 agility and I just set my goal to 70 and it says I am 2% of the way there >.> Either RS3 is glitched or thats insane level curve. I don't want to do it lol
  12. When you set a level goal with the built-in RS tracker it does it from your current level.

    You're 2% of the way to level 70 from the beginning of level 66
  13. Like neck said, you aren't on 2% aka lvl 66 of 70, but from 66 to 70.
  14. Gnome Basic Comparison.

    --- Double Post Merged, Apr 10, 2015, Original Post Date: Apr 5, 2015 ---
    Barbarian Outpost Basic Comparison.


    #14 SlashnHax, Apr 10, 2015
    Last edited: Apr 10, 2015
  15. What is hover/spamclick?
  16. Hover is where you move your mouse over the next obstacle while doing the current obstacle. Spamclick is where you click a lot of times as you're finishing the current obstacle
    --- Double Post Merged, May 3, 2015, Original Post Date: Apr 11, 2015 ---
    Gnome advanced proggy:
    --- Double Post Merged, May 3, 2015 ---
    OSRS Gnome Basic: [​IMG]
  17. Looking good!
    Do you have an idea when it will be ready for release?
  18. In V1 i had sharks in my inv and it dropped below 30% health and didn't eat the sharks...
  19. Might be a while, since my osrs account is pretty low leveled

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