hRunecrafter | AIO Runecrafter for RS3 | Altar running | Runespan [Deleted]

Discussion in 'Bot Support & Feedback' started by Hakuna Matata, Nov 25, 2014.

Thread Status:
Not open for further replies.
  1. Hakuna Matata

    Joined:
    Oct 12, 2014
    Messages:
    175
    Likes Received:
    37
    hRunecrafter - AIO

    Current features:
    • [Not stable] Altar running (All F2P altars)
    • [Stable] Runespan

    [​IMG]

    Upcoming features:
    • Abyss support
    • ZMI Altar
    • Runecrafting Guild
    • All altars

    Please report any errors in this thread.
    Also, feel free to come up with suggestions :).
     
    #1 Hakuna Matata, Nov 25, 2014
    Last edited: Mar 29, 2015
  2. Neospacian

    Joined:
    Jul 17, 2014
    Messages:
    108
    Likes Received:
    8
    Running Air Runes currently and got this:

    [​IMG]

    Doesn't seem to be very smooth, would love to see the path, and entering/exiting the altar be slightly more smooth. Also would love to see it "rest" at the musician when below say 20% energy left?
     
  3. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    Same with me feel like I'm go to be ban
     
  4. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    Why is it Using some Much CPU?
    [​IMG]
     
  5. Neospacian

    Joined:
    Jul 17, 2014
    Messages:
    108
    Likes Received:
    8
    Also, after about 5 minutes of running ended up over 7GB of RAM usage.
     
  6. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    My is 850mb ram but 70% CPU.
     
  7. Neospacian

    Joined:
    Jul 17, 2014
    Messages:
    108
    Likes Received:
    8
    Yikes! Well hopefully we can get this fixed :p This would be an amazing addition to Runemate!
     
  8. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    Hell Yeah Mate.
     
  9. Hakuna Matata

    Joined:
    Oct 12, 2014
    Messages:
    175
    Likes Received:
    37
    I'll check it out. Didn't notice it when I ran it.
    EDIT: Is it at Runespan or altar running?

    Also the can't calculate path issue comes when the bot can't build a path to the destination.
    I'll notice where it gets stuck and implement some fixes for it.
     
    #9 Hakuna Matata, Nov 25, 2014
    Last edited: Nov 25, 2014
  10. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    If you Can Code like @dog_ i love it so much.
    [​IMG]
     
  11. Hakuna Matata

    Joined:
    Oct 12, 2014
    Messages:
    175
    Likes Received:
    37
    Tested it at Runespan and it was at 10% most of the time.
    Altar running seemed to peak at 30% at some points, which I'll look at.
     
  12. Neospacian

    Joined:
    Jul 17, 2014
    Messages:
    108
    Likes Received:
    8
    It gets stuck quite often when doing Air Altar. Sometimes in different spots of the bank and other times along the route to and from the altar.
     
  13. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    that so true
     
  14. Hakuna Matata

    Joined:
    Oct 12, 2014
    Messages:
    175
    Likes Received:
    37
    I already answered that but I will answer it again for ya :).

    Also the can't calculate path issue comes when the bot can't build a path to the destination.
    I'll notice where it gets stuck and implement some fixes for it.
     
  15. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    GOOD!
     
  16. Ozzy

    Joined:
    Nov 5, 2014
    Messages:
    504
    Likes Received:
    159
    You come across as being entitled, that's not a good way to go about asking people to help you.
     
  17. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    I WAS ASKING HIM TO FIX A BUG.
     
  18. Ozzy

    Joined:
    Nov 5, 2014
    Messages:
    504
    Likes Received:
    159
    Responding "GOOD!" in this scenario sounds rude regardless.
     
    Hakuna Matata likes this.
  19. WYD

    WYD

    Joined:
    Mar 14, 2014
    Messages:
    479
    Likes Received:
    63
    good -> thank you for Fixing it
     
  20. Hakuna Matata

    Joined:
    Oct 12, 2014
    Messages:
    175
    Likes Received:
    37
    I'm rewriting runespan, hopefully it will fix your CPU issues.
    The detection of the best node/creature avaliable is indeed a bit messy and could use an improvement.

    I like you.
     
    Ozzy likes this.
Thread Status:
Not open for further replies.

Share This Page

Loading...