Resolved LootInventory.isOpen always returns true

Discussion in 'Developer Support' started by Ozzy, Feb 11, 2016.

  1. RS3 running with the old-school UI layout

     
  2. Best Answer:
    Post #3 by Cloud, Feb 15, 2016
  3. @Cloud I believe I experienced this today, which was causing my fighter to get stuck trying to shut the LootInventory.
    --- Double Post Merged, Feb 14, 2016, Original Post Date: Feb 14, 2016 ---
    I've added an isEnabled check since, but haven't gotten around to testing it
     
    #2 SlashnHax, Feb 14, 2016
    Last edited: Feb 14, 2016
  4. Should be fixed in the next release (V1.0.11)
     

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