MaxiPlankMaker 1.0.41

They see me planking, they hating.

  1. Aidden

    Aidden The better executive

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    #1 Aidden, Nov 9, 2014
    Last edited by a moderator: Jan 16, 2017
  2. Jesse

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    Works Well, does the job, please implement an antiban as it seems very bot like with the movements. Ill upload A proggy soon.
     
  3. Jesse

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    [​IMG]

    Going good. Lags a little bit, could you implement the withdrawal of 1 energy potion, would speed it up a lot, as I have no agility clothing.


    Solid 335k in 30mins.

    [​IMG]
     
    #3 Jesse, Dec 17, 2014
    Last edited: Dec 17, 2014
  4. Aidden

    Aidden The better executive

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    Energy potion is a great idea. I'll definitely add it when i get the time. The lag is probably client sided as there's currently a memory leak.
    What do you mean exactly by bot like movements?
     
  5. Jesse

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    It just seemed a bit jumpy, could possibly be from the lag from the client as you spoke of.
     
  6. Jesse

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    java.lang.ArrayIndexOutOfBoundsException: 2
    at javafx.animation.SequentialTransition.impl_playTo(Unknown Source)
    at javafx.animation.AnimationAccessorImpl.playTo(Unknown Source)
    at com.sun.scenario.animation.shared.SingleLoopClipEnvelope.timePulse(Unknown Source)
    at javafx.animation.Animation.impl_timePulse(Unknown Source)
    at javafx.animation.Animation$1.lambda$timePulse$25(Unknown Source)
    at javafx.animation.Animation$1$$Lambda$157/49057205.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at javafx.animation.Animation$1.timePulse(Unknown Source)
    at com.sun.scenario.animation.AbstractMasterTimer.timePulseImpl(Unknown Source)
    at com.sun.scenario.animation.AbstractMasterTimer$MainLoop.run(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit.lambda$runToolkit$363(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit$$Lambda$47/1050119728.run(Unknown Source)
    at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(Unknown Source)
    at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    at com.sun.glass.ui.win.WinApplication.lambda$null$141(Unknown Source)
    at com.sun.glass.ui.win.WinApplication$$Lambda$43/867332636.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    Keep getting this after about 10 mins
     
  7. Jesse

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    And this!


    java.lang.IllegalStateException: Cannot get an instance value from a null instance
    at a.vI.byte(xcb:652)
    at a.vI.do(xcb:262)
    at a.ML.next(wrb:248)
    at a.ML.hasNext(wrb:124)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.do(wjb:98)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:233)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at com.runemate.game.api.hybrid.local.hud.interfaces.InterfaceComponent.getBounds(wjb:246)
    at a.tL.byte(blb:225)
    at com.runemate.game.api.hybrid.local.hud.interfaces.Bank.getSlotBounds(knb:1272)
    at com.runemate.game.api.hybrid.local.hud.interfaces.Bank.getBoundsOf(knb:1211)
    at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.getBounds(dqb:124)
    at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.isVisible(dqb:165)
    at a.vl.byte(sqb:126)
    at a.vl.byte(sqb:152)
    at a.vl.move(sqb:75)
    at com.runemate.game.api.hybrid.input.Mouse.move(ep:234)
    at com.runemate.game.api.hybrid.input.Mouse.move(ep:256)
    at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.hover(dqb:59)
    at a.tL.byte(blb:275)
    at com.runemate.game.api.hybrid.local.hud.interfaces.Bank.withdraw(knb:5)
    at com.runemate.game.api.hybrid.local.hud.interfaces.Bank.withdraw(knb:126)
    at com.runemate.api.tasks.Banker.execute(Banker.java:105)
    at com.runemate.game.api.script bot.framework.task.TaskScript.onLoop(ebb:148)
    at com.runemate.game.api.script bot.framework.LoopingScript.run(yhb:89)
    at com.runemate.game.api.script bot.framework.AbstractScript.start(plb:197)
    at a.sJ.run(clb:102)
     
  8. Aidden

    Aidden The better executive

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    This one seems to be a client problem @Cloud
    This one's on me, trying to identify the problem now
     
  9. Jesse

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    Thanks, it's a really good script bot besides these minor hiccups.
     
  10. Aidden

    Aidden The better executive

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    Not sure what's up with the error but i'll have another look tomorrow. I'll also add pot support. What percentage would you recommend to use them at?
     
  11. Jesse

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    20-30%?
     
  12. Cloud

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    This one is on me, should be patched on my end.
     
  13. Jesse

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    Was this due to the memory leak?
     
  14. Cloud

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    Nope.
     
  15. Aidden

    Aidden The better executive

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  16. Aidden

    Aidden The better executive

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  17. Aidden

    Aidden The better executive

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  18. Bubble

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    Any chances for that this could work with Portable Sawmills?
    Would be nice with some protean planks :p
     
  19. Aidden

    Aidden The better executive

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    Most definitely :) Just need to buy some and find the time to implement it
     
    Bubble likes this.
  20. Bubble

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    Woah, that would be sexy! However no need to rush it :p
    Also if you are going to add it, then it would be nice if you could make it so that it could use other people Sawmills, there is a cc who keeps them up almost the whole day ;)
     

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