Resolved MousePathGenerator.hop NPE

Discussion in 'Client & Site Support' started by Aidden, Jun 8, 2015.

  1. Code (Text):
    1.  
    2. aqd
    3.  at ek.x(ek.java:71)
    4.  at aja.ar(aja.java:57)
    5.  at aja.aw(aja.java:63)
    6.  at aja.mouseMoved(aja.java:158)
    7.  at app.tQ.try(xbc:191)
    8.  at app.tQ.try(xbc:168)
    9.  at com.runemate.game.api.hybrid.input.Mouse$PathGenerator.hop(bf:304)
    10.  at app.vt.try(bgc:105)
    11.  at app.vt.try(bgc:263)
    12.  at app.vt.move(bgc:51)
    13.  at com.runemate.game.api.hybrid.input.Mouse.move(bf:45)
    14.  at com.runemate.game.api.hybrid.local.hud.interfaces.SpriteItem.interact(mec:106)
    15.  at com.runemate.game.api.hybrid.entities.details.Interactable.interact(jk:173)
    16.  at com.runemate.game.api.hybrid.entities.details.Interactable.interact(jk:276)
    17.  at com.runemate.maxiscripts.task.herblore.tasks.Clean.execute(Clean.java:39)
    18.  at com.runemate.game.api.script.framework.task.TaskScript.onLoop(gqb:3)
    19.  at com.runemate.game.api.script.framework.LoopingScript.run(bqb:205)
    20.  at com.runemate.game.api.script.framework.AbstractScript.start(bnb:242)
    21.  at app.wl.run(jpb:135)
    22. Caused by: java.lang.NullPointerException
    23.  at aja.ar(aja.java:56)
    24.  ... 17 more
    @Cloud if this is the same as that one you told me before that was the game throwing an exception not the client, would it be possible to at least stop them from showing in the exception log?
     

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