1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Prime Runespan [Deleted]

Discussion in 'Bot Support & Feedback' started by Savior, Jan 1, 2017.

Thread Status:
Not open for further replies.
  1. scenario

    Joined:
    Sep 29, 2018
    Messages:
    64
    Likes Received:
    6
    Does anyone have some good break settings? :)

    Works great btw, have been using it for a couple of days on and off. I would really like for the xp pr/hr to be fixed if possible though.
     
  2. Symmetry

    Symmetry Jagex Secret Police

    Joined:
    Dec 16, 2018
    Messages:
    96
    Likes Received:
    26
    I think they're able to detect this bot, or at least able to confirm that you're not playing legit when using it if you're already being watched. Don't get me wrong. It worked flawlessly for me in the past but after it got me banned I would not advise anyone to use it on a high level account. I'm 99% sure it made me lose my 2600 total level main.
     
  3. scenario

    Joined:
    Sep 29, 2018
    Messages:
    64
    Likes Received:
    6
    I used it from 70-99, and i sometimes used it for like 10-15 hours. If you make some decent break settings, you should be fine.
     
  4. Symmetry

    Symmetry Jagex Secret Police

    Joined:
    Dec 16, 2018
    Messages:
    96
    Likes Received:
    26
    When was the last time that you used it? I ran it one time on the banned acc for 1.5 hours, and three days later I used it for about 20min until it got banned mid botting. It's too coincidental imo. Note that this account was very high level as well (2600+ TTL and more than 350 QP)
     
  5. Wet Rag

    Wet Rag easily triggered ✌

    Joined:
    Dec 31, 2015
    Messages:
    4,449
    Likes Received:
    1,692
    Why would you fucking run a bot on an already banned account
     
    Jonathan Bjorne likes this.
  6. Symmetry

    Symmetry Jagex Secret Police

    Joined:
    Dec 16, 2018
    Messages:
    96
    Likes Received:
    26
    Why would you fucking run a bot on an already banned account
     
  7. mariogp

    Joined:
    Oct 15, 2014
    Messages:
    235
    Likes Received:
    88
    Great script bot! Running it on a fresh noob I made today and I am not gonna stop the script bot until 99 RC or da ban hammer! Currently at 61, I made a progress thread of this run in the progress section! Thanks for the great free script bot mate!
     
  8. baraka775

    Joined:
    Jun 11, 2016
    Messages:
    12
    Likes Received:
    0
    fix this piece of shit bot!

    its broken for runespan my guy clicks on the vine ladder and climbs downstairs resulting in leaving my guy on the first level runespan.
     
  9. Savior

    Savior Java Warlord

    Joined:
    Nov 17, 2014
    Messages:
    4,906
    Likes Received:
    2,748
    ?
     
  10. Folklore

    Joined:
    Mar 12, 2019
    Messages:
    26
    Likes Received:
    2
    I believe it was this bot that got my account auto-flagged for manual review and banned. All the other bots I used on that account I have used on my other bot accounts for weeks without getting banned
     
  11. Shrupreme

    Shrupreme Special

    Joined:
    Feb 13, 2017
    Messages:
    15
    Likes Received:
    3
    Has a few bugs.

    Have messaged.
     
    #151 Shrupreme, May 10, 2019
    Last edited: May 10, 2019
  12. LDawg

    Joined:
    Apr 6, 2019
    Messages:
    3
    Likes Received:
    0
    Pretty good bot, only addition i would ask is if it recognised and siphoned manifested knowledge triggered by catalyst fragment from sliskes endgame.
     
  13. lunarpug

    Joined:
    Nov 18, 2018
    Messages:
    19
    Likes Received:
    1
    My experience mimics others, do not use this bot, I think it is very easily detectable. I have botted 20+ hours before with no issue and first night using this got a 48/hr ban :/
     
  14. Symmetry

    Symmetry Jagex Secret Police

    Joined:
    Dec 16, 2018
    Messages:
    96
    Likes Received:
    26
    Yep it's detected
     
  15. FlabbyMan

    Joined:
    May 9, 2019
    Messages:
    45
    Likes Received:
    16
    Accidentally left running overnight. xp/h is effected as was running 4+ hours idling due to 24h log. But amazingly reliable scipt.
    [​IMG]
     
  16. Dr. Rakkins

    Joined:
    Nov 18, 2017
    Messages:
    5
    Likes Received:
    0
    Has been pretty good for the most part, except it's sorta just stood there twice now and kept me logged in for a few hours for some reason.

    Here's the log if you wanna take a look at it and figure out what's going on. Idk too much about all this.

    Also only goes after esswraith's and the like. Never does the higher xp alternatives.

    Have run for probably 20 hours collectively on my high lvl account and no ban so far, but after reading these comments I'm gonna stop using it just in case.

    00:00:00 DEBUG RS3
    00:00:00 DEBUG [PlayerSense] key="p_fatigue_factor" value=0
    00:00:00 WARN SettingsRegistry has not been loaded properly
    00:00:00 DEBUG [PlayerSense] key="p_prediction_delay" value=190
    00:00:00 DEBUG [PlayerSense] key="p_camera_while_stepping" value=0.09268926797235391
    00:00:00 DEBUG [PlayerSense] key="p_common_modifier" value=0.9404518078350577
    00:00:00 DEBUG [PlayerSense] key="p_afk_breaking" value=0.6005776295548466
    00:00:00 DEBUG [PlayerSense] key="p_actionbar_spam_chance" value=0.5602267236895213
    00:00:00 DEBUG [PlayerSense] key="p_break_spacing_min_2" value=58
    00:00:00 DEBUG [PlayerSense] key="p_break_spacing_max_2" value=178
    00:00:00 DEBUG [PlayerSense] key="p_break_duration_min_2" value=3
    00:00:00 DEBUG [PlayerSense] key="p_break_duration_max_2" value=29
    00:00:00 DEBUG [PlayerSense] key="p_antipattern_spacing" value=20
    00:00:00 DEBUG [PlayerSense] key="p_idling_average" value=103
    00:00:00 DEBUG [PlayerSense] key="p_area_roaming_precision" value=3.752909622541622
    00:00:00 DEBUG [PlayerSense] key="p_shift_drop_mouse_moving_timeout_average" value=470.9297600522558
    00:00:00 DEBUG [PlayerSense] key="p_shift_drop_release_delay" value=684.8636489890857
    00:00:00 DEBUG [PlayerSense] key="p_drop_order" value=0
    00:00:00 DEBUG [PlayerSense] key="p_fast_mouse_click_delay_average" value=37.544754204638664
    00:00:00 DEBUG [PlayerSense] key="p_fast_key_press_delay_average" value=76.5334881259775
    00:00:00 DEBUG [PlayerSense] key="p_enter_amount_number" value=66
    00:00:00 DEBUG [PlayerSense] key="p_minimum_run_energy" value=46
    00:00:00 DEBUG [PlayerSense] key="p_minimum_entity_visibility" value=74.04375563211936
    00:00:00 DEBUG [PlayerSense] key="p_async_action_delay" value=721.2705324790402
    00:00:00 DEBUG [PlayerSense] key="p_async_action_sync_chance" value=17
    00:00:00 DEBUG [PlayerSense] key="p_async_action_key_first" value=0.7293500522240973
    00:00:00 DEBUG Startup onStart executing
    00:00:00 DEBUG [PlayerSense] key="p_essence_lower_bound" value=60
    00:00:00 DEBUG [PlayerSense] key="p_essence_upper_bound_2" value=494
    00:00:00 DEBUG Startup completed!
    00:00:00 INFO Waiting for user input...
    00:00:00 DEBUG Bot interface property called!
    00:00:00 DEBUG UI loaded in 3 milliseconds
    00:00:00 DEBUG file:/C:/Users/Midas/RuneMate/bots/storage/PrimeRunespan/primera.css
    00:00:00 INFO Starting
    00:00:02 INFO Interacting with floating essence
    00:00:07 DEBUG [ItemEvent] ItemEvent(quantity={25}, item={"SpriteItem(name:Rune essence, quantity: 25, index: 13, origin: INVENTORY)"})
    00:00:07 INFO We are short on rune essence, focusing on collecting essence now
    00:00:08 INFO Interacting
    00:00:09 INFO We are short on rune essence, focusing on collecting essence now
    00:00:10 INFO We are short on rune essence, focusing on collecting essence now
    00:00:10 INFO Idling
    00:00:11 INFO We are short on rune essence, focusing on collecting essence now
    00:00:12 INFO We are short on rune essence, focusing on collecting essence now
    00:00:13 INFO We are short on rune essence, focusing on collecting essence now
    00:00:14 INFO We are short on rune essence, focusing on collecting essence now
    00:00:15 INFO We are short on rune essence, focusing on collecting essence now
    00:00:15 INFO We are short on rune essence, focusing on collecting essence now
    00:00:16 INFO We are short on rune essence, focusing on collecting essence now
    00:00:17 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 11, index: 9, origin: INVENTORY)"})
    00:00:17 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 24, index: 13, origin: INVENTORY)"})
    00:00:17 INFO We are short on rune essence, focusing on collecting essence now
    00:00:18 INFO We are short on rune essence, focusing on collecting essence now
    00:00:19 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 23, index: 13, origin: INVENTORY)"})
    00:00:19 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 11, index: 7, origin: INVENTORY)"})
    00:00:19 INFO We are short on rune essence, focusing on collecting essence now
    00:00:20 INFO We are short on rune essence, focusing on collecting essence now
    00:00:21 INFO We are short on rune essence, focusing on collecting essence now
    00:00:21 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 12, index: 7, origin: INVENTORY)"})
    00:00:21 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 22, index: 13, origin: INVENTORY)"})
    00:00:22 INFO We are short on rune essence, focusing on collecting essence now
    00:00:23 INFO We are short on rune essence, focusing on collecting essence now
    00:00:24 INFO We are short on rune essence, focusing on collecting essence now
    00:00:25 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 21, index: 13, origin: INVENTORY)"})
    00:00:25 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 12, index: 9, origin: INVENTORY)"})
    00:00:25 INFO We are short on rune essence, focusing on collecting essence now
    00:00:26 INFO We are short on rune essence, focusing on collecting essence now
    00:00:26 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 13, index: 7, origin: INVENTORY)"})
    00:00:26 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 20, index: 13, origin: INVENTORY)"})
    00:00:27 INFO We are short on rune essence, focusing on collecting essence now
    00:00:28 INFO We are short on rune essence, focusing on collecting essence now
    00:00:29 INFO We are short on rune essence, focusing on collecting essence now
    00:00:30 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 14, index: 7, origin: INVENTORY)"})
    00:00:30 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 19, index: 13, origin: INVENTORY)"})
    00:00:30 INFO We are short on rune essence, focusing on collecting essence now
    00:00:31 INFO We are short on rune essence, focusing on collecting essence now
    00:00:32 INFO We are short on rune essence, focusing on collecting essence now
    00:00:33 INFO We are short on rune essence, focusing on collecting essence now
    00:00:33 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 15, index: 7, origin: INVENTORY)"})
    00:00:33 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 18, index: 13, origin: INVENTORY)"})
    00:00:34 INFO We are short on rune essence, focusing on collecting essence now
    00:00:35 INFO We are short on rune essence, focusing on collecting essence now
    00:00:36 INFO We are short on rune essence, focusing on collecting essence now
    00:00:37 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 13, index: 9, origin: INVENTORY)"})
    00:00:37 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 17, index: 13, origin: INVENTORY)"})
    00:00:37 INFO We are short on rune essence, focusing on collecting essence now
    00:00:38 INFO We are short on rune essence, focusing on collecting essence now
    00:00:38 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 14, index: 9, origin: INVENTORY)"})
    00:00:38 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 16, index: 13, origin: INVENTORY)"})
    00:00:39 INFO We are short on rune essence, focusing on collecting essence now
    00:00:40 INFO We are short on rune essence, focusing on collecting essence now
    00:00:41 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 15, index: 9, origin: INVENTORY)"})
    00:00:41 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 15, index: 13, origin: INVENTORY)"})
    00:00:41 INFO We are short on rune essence, focusing on collecting essence now
    00:00:42 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 16, index: 7, origin: INVENTORY)"})
    00:00:42 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 14, index: 13, origin: INVENTORY)"})
    00:00:42 INFO We are short on rune essence, focusing on collecting essence now
    00:00:43 INFO We are short on rune essence, focusing on collecting essence now
    00:00:44 INFO We are short on rune essence, focusing on collecting essence now
    00:00:44 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 16, index: 9, origin: INVENTORY)"})
    00:00:44 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 13, index: 13, origin: INVENTORY)"})
    00:00:45 INFO We are short on rune essence, focusing on collecting essence now
    00:00:45 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 17, index: 9, origin: INVENTORY)"})
    00:00:45 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 12, index: 13, origin: INVENTORY)"})
    00:00:46 INFO We are short on rune essence, focusing on collecting essence now
    00:00:47 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 18, index: 9, origin: INVENTORY)"})
    00:00:47 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 11, index: 13, origin: INVENTORY)"})
    00:00:47 INFO We are short on rune essence, focusing on collecting essence now
    00:00:48 INFO We are short on rune essence, focusing on collecting essence now
    00:00:49 INFO We are short on rune essence, focusing on collecting essence now
    00:00:50 INFO We are short on rune essence, focusing on collecting essence now
    00:00:51 INFO We are short on rune essence, focusing on collecting essence now
    00:00:52 INFO We are short on rune essence, focusing on collecting essence now
    00:00:53 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 17, index: 7, origin: INVENTORY)"})
    00:00:53 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 10, index: 13, origin: INVENTORY)"})
    00:00:53 INFO We are short on rune essence, focusing on collecting essence now
    00:00:54 INFO We are short on rune essence, focusing on collecting essence now
    00:00:54 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 18, index: 7, origin: INVENTORY)"})
    00:00:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 9, index: 13, origin: INVENTORY)"})
    00:00:55 INFO We are short on rune essence, focusing on collecting essence now
    00:00:56 INFO We are short on rune essence, focusing on collecting essence now
    00:00:57 INFO We are short on rune essence, focusing on collecting essence now
    00:00:58 INFO We are short on rune essence, focusing on collecting essence now
    00:00:59 INFO We are short on rune essence, focusing on collecting essence now
    00:01:00 INFO We are short on rune essence, focusing on collecting essence now
    00:01:01 INFO We are short on rune essence, focusing on collecting essence now
    00:01:02 INFO We are short on rune essence, focusing on collecting essence now
    00:01:02 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 8, index: 13, origin: INVENTORY)"})
    00:01:02 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 19, index: 9, origin: INVENTORY)"})
    00:01:03 INFO We are short on rune essence, focusing on collecting essence now
    00:01:03 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 19, index: 7, origin: INVENTORY)"})
    00:01:03 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 7, index: 13, origin: INVENTORY)"})
    00:01:04 INFO We are short on rune essence, focusing on collecting essence now
    00:01:05 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 20, index: 9, origin: INVENTORY)"})
    00:01:05 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 6, index: 13, origin: INVENTORY)"})
    00:01:05 INFO We are short on rune essence, focusing on collecting essence now
    00:01:06 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 21, index: 9, origin: INVENTORY)"})
    00:01:06 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 5, index: 13, origin: INVENTORY)"})
    00:01:06 INFO We are short on rune essence, focusing on collecting essence now
    00:01:07 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 22, index: 9, origin: INVENTORY)"})
    00:01:07 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 4, index: 13, origin: INVENTORY)"})
    00:01:07 INFO We are short on rune essence, focusing on collecting essence now
    00:01:08 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 23, index: 9, origin: INVENTORY)"})
    00:01:08 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 3, index: 13, origin: INVENTORY)"})
    00:01:08 INFO We are short on rune essence, focusing on collecting essence now
    00:01:09 INFO We are short on rune essence, focusing on collecting essence now
    00:01:10 INFO We are short on rune essence, focusing on collecting essence now
    00:01:11 INFO We are short on rune essence, focusing on collecting essence now
    00:01:12 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 24, index: 9, origin: INVENTORY)"})
    00:01:12 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 2, index: 13, origin: INVENTORY)"})
    00:01:12 INFO We are short on rune essence, focusing on collecting essence now
    00:01:13 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 20, index: 7, origin: INVENTORY)"})
    00:01:13 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 1, index: 13, origin: INVENTORY)"})
    00:01:13 INFO We are short on rune essence, focusing on collecting essence now
    00:01:14 INFO We are short on rune essence, focusing on collecting essence now
    00:01:15 INFO We are short on rune essence, focusing on collecting essence now
    00:01:16 INFO We are short on rune essence, focusing on collecting essence now
    00:01:17 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 21, index: 7, origin: INVENTORY)"})
    00:01:17 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 1, index: 13, origin: INVENTORY)"})
    00:01:18 INFO Interacting with floating essence
    00:01:19 DEBUG [ItemEvent] ItemEvent(quantity={25}, item={"SpriteItem(name:Rune essence, quantity: 25, index: 13, origin: INVENTORY)"})
    00:01:19 INFO We are short on rune essence, focusing on collecting essence now
    00:01:20 INFO Idling
    00:01:20 INFO We are short on rune essence, focusing on collecting essence now
    00:01:21 INFO Interacting
    00:01:23 INFO We are short on rune essence, focusing on collecting essence now
    00:01:24 INFO Idling
    00:01:24 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 22, index: 7, origin: INVENTORY)"})
    00:01:24 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 24, index: 13, origin: INVENTORY)"})
    00:01:24 INFO We are short on rune essence, focusing on collecting essence now
    00:01:25 INFO We are short on rune essence, focusing on collecting essence now
    00:01:26 INFO We are short on rune essence, focusing on collecting essence now
    00:01:26 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 25, index: 9, origin: INVENTORY)"})
    00:01:26 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 23, index: 13, origin: INVENTORY)"})
    00:01:27 INFO We are short on rune essence, focusing on collecting essence now
    00:01:27 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 23, index: 7, origin: INVENTORY)"})
    00:01:27 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 22, index: 13, origin: INVENTORY)"})
    00:01:28 INFO We are short on rune essence, focusing on collecting essence now
    00:01:29 INFO We are short on rune essence, focusing on collecting essence now
    00:01:30 INFO We are short on rune essence, focusing on collecting essence now
    00:01:30 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 24, index: 7, origin: INVENTORY)"})
    00:01:30 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 21, index: 13, origin: INVENTORY)"})
    00:01:31 INFO We are short on rune essence, focusing on collecting essence now
    00:01:32 INFO We are short on rune essence, focusing on collecting essence now
    00:01:32 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 20, index: 13, origin: INVENTORY)"})
    00:01:32 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 26, index: 9, origin: INVENTORY)"})
    00:01:33 INFO We are short on rune essence, focusing on collecting essence now
    00:01:34 INFO We are short on rune essence, focusing on collecting essence now
    00:01:35 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 27, index: 9, origin: INVENTORY)"})
    00:01:35 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 19, index: 13, origin: INVENTORY)"})
    00:01:35 INFO We are short on rune essence, focusing on collecting essence now
    00:01:36 INFO We are short on rune essence, focusing on collecting essence now
    00:01:37 INFO We are short on rune essence, focusing on collecting essence now
    00:01:37 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 25, index: 7, origin: INVENTORY)"})
    00:01:37 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 18, index: 13, origin: INVENTORY)"})
    00:01:38 INFO We are short on rune essence, focusing on collecting essence now
    00:01:39 INFO We are short on rune essence, focusing on collecting essence now
    00:01:39 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 26, index: 7, origin: INVENTORY)"})
    00:01:39 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 17, index: 13, origin: INVENTORY)"})
    00:01:40 INFO We are short on rune essence, focusing on collecting essence now
    00:01:41 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 27, index: 7, origin: INVENTORY)"})
    00:01:41 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 16, index: 13, origin: INVENTORY)"})
    00:01:41 INFO We are short on rune essence, focusing on collecting essence now
    00:01:42 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Cosmic rune, quantity: 28, index: 7, origin: INVENTORY)"})
    00:01:42 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 15, index: 13, origin: INVENTORY)"})
    00:01:42 INFO We are short on rune essence, focusing on collecting essence now
    00:01:43 INFO We are short on rune essence, focusing on collecting essence now
    00:01:43 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 28, index: 9, origin: INVENTORY)"})
    00:01:43 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 14, index: 13, origin: INVENTORY)"})
    00:01:44 INFO We are short on rune essence, focusing on collecting essence now
    00:01:45 INFO We are short on rune essence, focusing on collecting essence now
    00:01:45 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 29, index: 9, origin: INVENTORY)"})
    00:01:45 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 13, index: 13, origin: INVENTORY)"})
    00:01:46 INFO We are short on rune essence, focusing on collecting essence now
    00:01:47 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 30, index: 9, origin: INVENTORY)"})
    00:01:47 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 12, index: 13, origin: INVENTORY)"})
    00:01:47 INFO We are short on rune essence, focusing on collecting essence now
    00:01:48 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 31, index: 9, origin: INVENTORY)"})
    00:01:48 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 11, index: 13, origin: INVENTORY)"})
    00:01:48 INFO We are short on rune essence, focusing on collecting essence now
    00:01:49 INFO We are short on rune essence, focusing on collecting essence now
    00:01:49 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Astral rune, quantity: 32, index: 9, origin: INVENTORY)"})
    00:01:49 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 10, index: 13, origin: INVENTORY)"})
    00:01:50 INFO We are short on rune essence, focusing on collecting essence now
    00:01:51 INFO We are short on rune essence, focusing on collecting essence now
    00:01:52 INFO Interacting
    00:01:55 INFO We are short on rune essence, focusing on collecting essence now
    00:01:56 INFO Idling
    00:01:56 INFO We are short on rune essence, focusing on collecting essence now
    00:01:57 INFO We are short on rune essence, focusing on collecting essence now
    00:01:58 INFO We are short on rune essence, focusing on collecting essence now
    00:01:59 INFO We are short on rune essence, focusing on collecting essence now
    00:02:00 INFO We are short on rune essence, focusing on collecting essence now
    00:02:01 INFO We are short on rune essence, focusing on collecting essence now
    00:02:02 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Water rune, quantity: 9, index: 3, origin: INVENTORY)"})
    00:02:02 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 9, index: 13, origin: INVENTORY)"})
    00:02:02 INFO We are short on rune essence, focusing on collecting essence now
    00:02:03 INFO We are short on rune essence, focusing on collecting essence now
    00:02:04 INFO We are short on rune essence, focusing on collecting essence now
    00:02:05 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Water rune, quantity: 10, index: 3, origin: INVENTORY)"})
    00:02:05 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 8, index: 13, origin: INVENTORY)"})
    00:02:05 INFO We are short on rune essence, focusing on collecting essence now
    00:02:06 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Water rune, quantity: 11, index: 3, origin: INVENTORY)"})
    00:02:06 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 7, index: 13, origin: INVENTORY)"})
    00:02:06 INFO We are short on rune essence, focusing on collecting essence now
    00:02:07 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Water rune, quantity: 12, index: 3, origin: INVENTORY)"})
    00:02:07 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 6, index: 13, origin: INVENTORY)"})
    00:02:07 INFO We are short on rune essence, focusing on collecting essence now
    00:02:08 INFO We are short on rune essence, focusing on collecting essence now
    00:02:09 INFO We are short on rune essence, focusing on collecting essence now
    00:02:10 INFO We are short on rune essence, focusing on collecting essence now
    00:02:11 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Water rune, quantity: 13, index: 3, origin: INVENTORY)"})
    00:02:11 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 5, index: 13, origin: INVENTORY)"})
    00:02:11 INFO We are short on rune essence, focusing on collecting essence now
    00:02:13 INFO Interacting
    00:02:14 DEBUG [ItemEvent] ItemEvent(quantity={50}, item={"SpriteItem(name:Rune essence, quantity: 55, index: 13, origin: INVENTORY)"})
    00:02:16 INFO We are short on rune essence, focusing on collecting essence now
    00:02:17 INFO Idling
    00:02:17 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Body rune, quantity: 10, index: 6, origin: INVENTORY)"})
    00:02:17 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 54, index: 13, origin: INVENTORY)"})
    00:02:17 INFO We are short on rune essence, focusing on collecting essence now
    00:02:18 INFO We are short on rune essence, focusing on collecting essence now
    00:02:19 INFO We are short on rune essence, focusing on collecting essence now
    00:02:20 INFO We are short on rune essence, focusing on collecting essence now
    00:02:21 INFO We are short on rune essence, focusing on collecting essence now
    00:02:22 INFO We are short on rune essence, focusing on collecting essence now
    00:02:23 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Body rune, quantity: 11, index: 6, origin: INVENTORY)"})
    00:02:23 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 53, index: 13, origin: INVENTORY)"})
    00:02:23 INFO We are short on rune essence, focusing on collecting essence now
    00:02:24 INFO Walking to entity
    00:02:25 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Body rune, quantity: 12, index: 6, origin: INVENTORY)"})
    00:02:25 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 52, index: 13, origin: INVENTORY)"})
    00:02:27 INFO We are short on rune essence, focusing on collecting essence now
    00:02:28 INFO We are short on rune essence, focusing on collecting essence now
    00:02:30 INFO We are short on rune essence, focusing on collecting essence now
    00:02:31 INFO We are short on rune essence, focusing on collecting essence now
    00:02:32 INFO Interacting
    00:02:33 INFO We are short on rune essence, focusing on collecting essence now
    00:02:36 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Nature rune, quantity: 9, index: 10, origin: INVENTORY)"})
    00:02:36 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 51, index: 13, origin: INVENTORY)"})
    00:02:36 INFO We are short on rune essence, focusing on collecting essence now
    00:02:37 INFO Idling
    00:02:37 INFO We are short on rune essence, focusing on collecting essence now
    00:02:38 INFO We are short on rune essence, focusing on collecting essence now
    00:02:39 INFO We are short on rune essence, focusing on collecting essence now
    00:02:40 INFO We are short on rune essence, focusing on collecting essence now
    00:02:41 INFO We are short on rune essence, focusing on collecting essence now
    00:02:42 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Nature rune, quantity: 10, index: 10, origin: INVENTORY)"})
    00:02:42 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 50, index: 13, origin: INVENTORY)"})
    00:02:42 INFO We are short on rune essence, focusing on collecting essence now
    00:02:43 INFO We are short on rune essence, focusing on collecting essence now
    00:02:44 INFO We are short on rune essence, focusing on collecting essence now
    00:02:45 INFO We are short on rune essence, focusing on collecting essence now
    00:02:45 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"SpriteItem(name:Nature rune, quantity: 11, index: 10, origin: INVENTORY)"})
    00:02:45 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Rune essence, quantity: 49, index: 13, origin: INVENTORY)"})
    00:02:46 INFO We are short on rune essence, focusing on collecting essence now
    00:02:47 INFO We are short on rune essence, focusing on collecting essence now
    00:02:48 INFO We are short on rune essence, focusing on collecting essence now
    00:02:49 INFO We are short on rune essence, focusing on collecting essence now
    00:02:50 INFO We are short on rune essence, focusing on collecting essence now
     
    #156 Dr. Rakkins, Jul 22, 2019
    Last edited: Jul 23, 2019
  17. Savior

    Savior Java Warlord

    Joined:
    Nov 17, 2014
    Messages:
    4,906
    Likes Received:
    2,748
  18. Savior

    Savior Java Warlord

    Joined:
    Nov 17, 2014
    Messages:
    4,906
    Likes Received:
    2,748
  19. SkillsButNoBills

    Joined:
    Sep 6, 2019
    Messages:
    3
    Likes Received:
    0
    Was banned with this after 7 hours with breaks, however didn't manage to catch whether or not the bot got stuck or idled for a few hours like others have said. I'll be going again with it again today so will post an update, Saviour.

    Happened yesterday too so since update. If there's anyway you know that I can help to get any information on my next run let me know.
     
  20. matthews34

    Joined:
    Aug 23, 2019
    Messages:
    6
    Likes Received:
    0
    Bot does Idle randomly after about an hour and stays logged until you notice. Any fix for this or is this a known issue?
     
Thread Status:
Not open for further replies.

Share This Page

Loading...