Project Celestial FDK

Discussion in 'Projects' started by Derk, Sep 22, 2016.

  1. Celestial FDK development thread

    Introduction


    As you might have read in the title, I'm working on a new bot. The bot we're working on is called Celestial FDK, a bot for killing frost dragons. This method is well-known for its money making ability. We plan on making this bot premium, but we have to release the bot to the public first, to filter out all bugs. This also enables people to get a demo, so to say, before they actually pay they can test the product.

    Progression

    Obviously a lot of work has to be put into the writing and testing of the bot. We separated the development into a few steps we have to complete to get a working product. Those steps are noted below:

    1. Attacking
    2. Running from orbs
    3. Eating
    4. Banking
    5. Emergency teleporting
    6. Walking from the bank to the dragons
    7. Prayer potion drinking
    8. Antifire potion drinking
    9. Prayer enabling/disabling
    10. Looting
    11. UI
    12. Magic notepaper support
    13. Winter storage support
    14. Beast of burden support
    15. .....and more to be determined!
    Log

    In the log we will post progression, and on what date we made that progression. We currently have no ETA, we don't want to rush development at the cost of quality. We also both have personal projects we have to maintain. The log will be updated regularly:

    Code (Text):
    1. Before 22 sept 2016
    2. - Wrote attacking
    3. - Wrote running from orb
    4. - Wrote notepaper support
    5. - Wrote partial winter storage support (need fix in RM api to get it working)
    6. - Wrote emergency teleporting
    7. - Wrote walking to dragons
    8. - Wrote partial banking support (depositing and withdrawing still need to be done, traversal to bank and preparations for needed items for withdrawing are done)
    9.  
    10. 22 sept 2016
    11. - Attacking fixes regarding locating next dragon
    12. - Looting prioritised over attacking new dragon
    13. - Noting bones using magic notepaper will not try noting already noted bones (and any noted item, for that matter)
    14. - Created classes for looting setting and eating settings
    15.  
    16. 23 sept 2016
    17. - Wrote antifire support (supporting brightfire, antifire, super antifire and antifire mix)
    18. - Fixes to attacking algorithm to turn camera more instead of walking
    19. - Wrote prayer potion support (supports prayer potion and flask, super prayer potion and flask and super prayer renewal
    20. - Wrote quickprayer activating and deactivating
    21. - Small fixes to deactivating quickprayer, got to include deactivating when outside of the dungeon as well
    22.  
    23. 24 sept 2016
    24. - Reformatting and optimising imports
    25. - Wrote settings class for prayer percentage trigger
    26. - Wrote settings class for teleportation health trigger
    27.  
    28. 27 sept 2016
    29. - Wrote winter storage banking
    30. - Wrote setting special move as left click option
    31.  
    32. 1 oct 2016
    33. - Wrote summoning potion/super restore support
    34. - Partial design of UI
    35. - Controller for UI created
    36. - Banking items for withdrawing written
    37. - Withdrawing from bank written
    38. - Depositting items and BoB written
    39.  
    40. 21 oct 2016
    41. - Fixes to parsing info from the UI to the classes
    42. - Banking completely works
    43. - Walking splitted up in 2 parts to improve speed
    44. - Created methods for potion withdrawing
    45. - Teleporting away if inventory is full
    46. - Basic teleporting away if resources are gone (need to fix not teleporting away if inventory contains potions below full dose)
    47.  
    Appendix

    Obviously a lot can and probably will change. Please check the thread regularly for updates. We're open for any suggestions and tips. Please comment below!
     
    #1 Derk, Sep 22, 2016
    Last edited: Oct 25, 2016
    tafani, Seiv, qverkk and 3 others like this.
  2. Good luck guys! Two great developers working together :>
     
    Derk and Qosmiof2 like this.
  3. This is going to be an awesome bot! I can't wait for the release!
     
    Qosmiof2 and Derk like this.
  4. Code (Text):
    1. 23 sept 2016
    2. - Wrote antifire support (supporting brightfire, antifire, super antifire and antifire mix)
    3. - Fixes to attacking algorithm to turn camera more instead of walking
    Another few fixes/add-ons
     
  5. Now all we need is a dung bot ! :( looking to this bot :D anyone wanna sell a 85 dung acc? XD
     
    Derk likes this.
  6. Code (Text):
    1. 23 sept 2016
    2. - Wrote prayer potion support (supports prayer potion and flask, super prayer potion and flask and super prayer renewal
    3.  
    Added prayer potion support

    Hit me up if you have special requests for potion support. (Overloads and prayer renewals will be supported soon!)
    --- Double Post Merged, Sep 23, 2016, Original Post Date: Sep 23, 2016 ---
    Code (Text):
    1. - Wrote quickprayer activating and deactivating
    2. - Small fixes to deactivating quickprayer, got to include deactivating when outside of the dungeon as well
    Another few add-ons and fixes. Let me know what you guys think about quickprayer support only, it's both fast to activate/deactive (doesn't require going into the prayer tab, just one click and it's done) and also keeps more options open for what you guys want to use (soulsplit in combination with turmoil, or just anti mage, whatever you prefer).
    --- Double Post Merged, Sep 24, 2016 ---
    Code (Text):
    1. - Reformatting and optimising imports
    2. - Wrote settings class for prayer percentage trigger
    3. - Wrote settings class for teleportation health trigger
     
  7. What's there to support about the sanctifier and bonecrusher? Quickprayer will absolutely be supported. So yeah, soulsplit no problem.
     
  8. Setting amount to withdraw etc.
     
  9. Bonecrusher can be worn right? And so can the sanctifier. What is there to withdraw?

    OT:

    Code (Text):
    1. Wrote winter storage banking
    2. Wrote setting special move as left click option
     
  10. Now we just need a dung bot! Great work fellas
     
  11. Best of luck and I'm looking forward to the outcome! :)
     
  12. Code (Text):
    1. 1 oct 2016
    2. - Wrote summoning potion/super restore support
    3. - Partial design of UI
    4. - Controller for UI created
    5. - Banking items for withdrawing written
    6. - Withdrawing from bank written
    7. - Depositting items and BoB written
     
    Phukit, RobinPC and Mintfez like this.
  13. If you need a tester hit me up ♥
     
  14. I definitely support this! Something that was much needed! If you need an account just let me know!
     
  15. Testing will be open to the public before we apply for premium. We do expect some proper feedback from you guys when it's done, so we can satisfy everyone's needs and make it a truly premium experience.

    @xXSlykidXx @goldenbuttbuddies
    --- Double Post Merged, Oct 7, 2016, Original Post Date: Oct 4, 2016 ---
    Some bad luck, unfortunately. The account that is used to test all the aspects of the bot has been recovered back by the previous owner. Randomly 8 months (roughly) later I didn't expect it whatsoever.

    It goes without saying that without account the creation of the bot is pretty much coming to a screeching hold. Without testing you can't develop a premium worthy bot.

    Now, I could request to borrow an account from one of you guys, which has access to soulsplit, yak, and is willing to risk the account for the sake of this bot, but I'm pretty confident that there will be no people that are willing to play ball. If you are considering to lend out an account, hit me up.

    This project is paused until further notice....
     
    RobinPC likes this.
  16. i have an account for you
     
    Arbiter likes this.
  17. We're back! We have some great users on this forum to lend out accounts and bonds to restart bot development. Massive shout-outs to @auxi and @janharmveenstra !

    Some fixes and add-ons I've been working on:

     
    Gengsta and RobinPC like this.
  18. @Bertrand any ETA? :D Or at what percentage it is done?
     
  19. I'd say it's 80% done. The only major thing that isn't codes yet is beast of burden support, really. The rest is coded, but in some places not complete or experiencing some bugs. Those stack up pretty quickly though. I don't really have an ETA, I have to combine this with school and work which means sometimes I can't work on it for a whole week. It also depends whether Mihael has time to do his part. A safe bet would be before the end of this year. Could be sooner, probably not later.
     

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