RuneMate Beta 15 - Bug Reports

Discussion in 'Client & Site Support' started by Viewer, Apr 24, 2014.

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  1. Viewer

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    Ok so I'll start

    Code (Text):
    1.  
    2. java.lang.IllegalArgumentException: Unknown Key: "EventObject.hash"  (OSRS: 1460654)
    3.         at com.runemate.game.c.a.NuL.for(gkb:259)
    4.         at com.runemate.game.c.a.NuL.get(gkb:217)
    5.         at com.runemate.game.c.a.nUl.goto(gkb:98)
    6.         at com.runemate.game.a.aUx.for(hib:278)
    7.         at com.runemate.game.a.aUx.null(hib:17)
    8.         at com.runemate.game.a.aUx.new(hib:22)
    9.         at com.runemate.game.a.aUx.for(hib:271)
    10.         at com.runemate.game.api.osrs.c.NuL.hashCode(kjb:61)
    11.         at com.runemate.game.api.osrs.c.NuL.getId(kjb:107)
    12.         at com.runemate.game.api.osrs.c.NuL.getDefinition(kjb:98)
    13.         at com.runemate.game.api.hybrid.region.GameObjects$5.accepts(tgb:66)
    14.         at com.runemate.game.api.hybrid.region.GameObjects$5.accepts(tgb:203)
    15.         at com.runemate.game.api.osrs.a.NUl.for(fdb:167)
    16.         at com.runemate.game.api.hybrid.region.GameObjects.getLoaded(tgb:137)
    17.         at com.runemate.game.api.hybrid.region.GameObjects.getNearestTo(tgb:61)
    18.         at com.runemate.game.api.hybrid.region.GameObjects.getNearestTo(tgb:165)
    19.         at com.runemate.game.api.hybrid.region.GameObjects.getNearest(tgb:97)
    20.         at br.viewer.scripts.randoms.EvilTwin.activate(EvilTwin.java:34)
    21.         at br.viewer.scripts.fighter.Fighter.checkRandoms(Fighter.java:102)
    22.         at br.viewer.scripts.fighter.Fighter.onLoop(Fighter.java:73)
    23.         at com.runemate.game.api.script.framework.LoopingScript.goto(ifb:59)
    24.         at com.runemate.game.api.script.framework.LoopingScript.for(ifb:9)
    25.         at com.runemate.game.api.script.framework.LoopingScript$1.run(ifb:38)
    26.         at java.lang.Thread.run(Unknown Source)
    27.  
     
  2. Aidden

    Aidden The better executive ;)

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    Might just be me but GameObject.getNearest() is now broken. Once my script bot hits this line the loop doesn't progress any further.
     
  3. Aidden

    Aidden The better executive ;)

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    Apparently im having this problem too :|
    It appears to be caused by the changes made to getNearest with this release
     
  4. Aidden

    Aidden The better executive ;)

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    Cloud seems to have fixed the issue server side, meaning there's no need to re-download the client :)
     
  5. Salvation

    Salvation First Bot Author

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    Code (Text):
    1.  
    2. Caused by: java.lang.NullPointerException
    3.     at com.runemate.game.api.script.framework.LoopingScript.for(ifb:257)
    4.     at com.runemate.game.api.script.framework.LoopingScript.stop(ifb:113)
    5.     at com.skelware.runemate.bot.script.engine.Script.onStart(Script.java:32)
    6.     at com.runemate.game.api.script.framework.LoopingScript.start(ifb:107)
    7.     at com.runemate.b.NuL.for(qhb:171)
    8.     at com.runemate.a.a.aUX.startButtonClicked(eeb:1389)
    9.     ... 58 more
    10.  
    script bot line 32: stop()
    Being called durng onStart()
     
  6. Salvation

    Salvation First Bot Author

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  7. Aidden

    Aidden The better executive ;)

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    Code (Text):
    1.  
    2. Downloading game...
    3. Syncing with RuneMate Cloud (1429324)...
    4. Error: client.init:1233 sun.reflect.NativeMethodAccessorImpl.invoke0 sun.reflect
    5. .NativeMethodAccessorImpl.invoke sun.reflect.DelegatingMethodAccessorImpl.invoke
    6.  java.lang.reflect.Method.invoke Rs2Applet.a:20 Rs2Applet.init:423 com.runemate.
    7. game.a.aUx.goto com.runemate.NuL.run | java.lang.RuntimeException |
    8. ajp: java.lang.reflect.InvocationTargetException
    9.         at qr.u(qr.java:136)
    10.         at qr.e(qr.java:105)
    11.         at abw.<init>(abw.java:230)
    12.         at ct.e(ct.java:13)
    13.         at dy.v(dy.java:56)
    14.         at a.e(a.java:50)
    15.         at pq.fm(pq.java:1983)
    16.         at acz.eh(acz.java:1936)
    17.         at hq.ef(hq.java:1929)
    18.         at z.m(z.java:590)
    19.         at ew.r(fm.java:254)
    20.         at client.al(client.java:1448)
    21.         at po.g(po.java:584)
    22.         at po.a(po.java:560)
    23.         at po.run(po.java:517)
    24.         at java.lang.Thread.run(Unknown Source)
    25. Caused by: java.lang.reflect.InvocationTargetException
    26.         at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    27.         at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    28.         at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    29.         at java.lang.reflect.Method.invoke(Unknown Source)
    30.         at qr.u(qr.java:127)
    31.         ... 15 more
    32. Caused by: java.lang.UnsatisfiedLinkError: C:\Users\Eithen\jagexcache\runescape\
    33. LIVE\jaclib.dll: Can't find dependent libraries
    34.         at java.lang.ClassLoader$NativeLibrary.load(Native Method)
    35.         at java.lang.ClassLoader.loadLibrary1(Unknown Source)
    36.         at java.lang.ClassLoader.loadLibrary0(Unknown Source)
    37.         at java.lang.ClassLoader.loadLibrary(Unknown Source)
    38.         at java.lang.Runtime.load0(Unknown Source)
    39.         ... 20 more
    40.  
    I just got this upon loading RS3
     
  8. Salvation

    Salvation First Bot Author

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    Note: RS3 updated a few hours ago
     
  9. Cloud

    Cloud The Developer

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    Stop using the JDK to run runemate, use the jre.
     
  10. Salvation

    Salvation First Bot Author

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    Tab.TAB.open() does not work
    When painting Screen.getBounds().getBounds() using graphics2d.fill(Shape), the bounds are incorrect.
    spriteitem.getDefinition() has nulled content quite frequently, even when the inventory is open. this should not be the case.
     
  11. Aidden

    Aidden The better executive ;)

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    I've been having this problem with getting the count of items with a specified name
     
  12. Cloud

    Cloud The Developer

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    1. I'll test again
    2. It has to be correct, all it does is wrap the applets bounds object.
    3. Nothing I can do about that right now, definitions aren't that reliable in osrs. I'll try to add some other type of identification for them.
     
  13. Salvation

    Salvation First Bot Author

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    2: while my gui is up (and input is still required) i make my screen flash red:
    but it's quite obvious that the bounds are off ;p
     
  14. dog_

    dog_ 0xCAFEBABE

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    How are you pulling the osrs definitions?
     
  15. Cloud

    Cloud The Developer

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    In OSRS I pull them from a MRUCache inside the client, in RS3 I pull them from the MRUCache if it contains it, otherwise I grab it from the cache (which I will do in the future for OSRS, but it needs some modifications first)
     
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