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RuneMate V1.0.0 - Beta 36

Discussion in 'Announcements' started by Cloud, Jul 14, 2014.

  1. Cloud

    Cloud Engineer

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    • Added support for evil bob's island (should be 100% functional but still undergoing testing)
    • Added support for the grim reaper's office (rs3 - occurs after first death and occasional quest deaths)
    • Removed CommonMath#hourly and replaced it with CommonMath#rate
    • Expanded and improved the query api (still in early development)
    • Fixed and tested the client updater (deletes old client, replaces with new client, and then restarts the new client)
    • Fixed a bug where the client could get stuck behind the taskbar (and presumably similar obstacles in non-windows OSes) - http://runemate.com/community/threads/frame-gets-stuck-under-taskbar.444/
    • Fixed combat gauges in rs3 - http://runemate.com/community/threads/combatgauge-not-functioning-correctly.446/
    • MouseListeners added to a scripts bots event queue now receive all human mouse events and no artificial events.
    • Fixed Inventory.getSelectedItem in RS3
    • Migrated more constants to the cloud
     
    #1 Cloud, Jul 14, 2014
    Last edited: Jul 15, 2014
  2. Viewer

    Viewer Discretion is advised

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    Fixing bug by bug, we are slowly getting there xD
     
  3. Wyn

    Wyn

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  4. Mmaaikel

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    Are the random events loaded like scripts bots are loaded? Via de bot store? So that when you have an update for a random event you don't need to update the whole client?
     
  5. Arbiter

    Arbiter Mod Automation

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    @Cloud thoughts? I love the idea. :D
    ^ that was a pun
     
  6. Cloud

    Cloud Engineer

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    oops lol, fixed
     
  7. Cloud

    Cloud Engineer

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    Emergency 36.3 has been released

    • Bee keeper will only trigger when it's supposed to
    • RS3 moved ability related classes for legacy support
    • OSRS moved magic/prayer classes
     

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