Better native library management. OSRS models are always be available, the implementation is similar to RS3. OSRS object & npc definitions map correctly OSRS world hopping support Fixed Actor#getGraphicIds on OSRS. Tons of bug fixes for things that appeared in developers exception logs. Added GameEvents to the hybrid package. OSRSEvent and RS3Event have both been deprecated. Added anti-(bot world) hopping mechanism. Better handling of incomplete cache entries Note: Certain game object models are not currently rotated in OSRS. This will be resolved in a passive update in the coming days. I apologize for how long this update took, but it was well worth it.