Suggestions needed for my (premium) hunter bot

Discussion in 'Projects' started by Defeat3d, Apr 2, 2015.

  1. Defeat3d

    Defeat3d Prime Celestial

    Joined:
    Oct 30, 2014
    Messages:
    1,388
    Likes Received:
    593
    I've been out of RS3 for a long time, so I'm not sure what would be good to have in my hunter bot. Leave suggestions!

    So far suggested/implemented:
    Chinchompas/Skillchompas (complete)
    Birds (ready for testing)
    Salamanders (will be implemented)
    Butterflies
    Grenwalls

    Note: it's a hybrid script bot, so RS3 and 07, but I'm looking mainly for RS3 suggestions.
     
    #1 Defeat3d, Apr 2, 2015
    Last edited: Apr 2, 2015
  2. Savior

    Savior I'm your motherfucking conscience

    Joined:
    Nov 17, 2014
    Messages:
    3,375
    Likes Received:
    1,356
    Grenwalls, they're the best hunter xp in game if laying traps correctly, there are plenty guides on youtube.
     
  3. Bladeey

    Joined:
    Mar 24, 2015
    Messages:
    111
    Likes Received:
    20
    Grenwall support. Option to bank or drop the bones/herbs/pawya meat. Optionally the user could has a herbicide and bonecrusher in inventory which will make it so that only pawya meat needs to be dropped. If user does not possess tirwann quiver 2 to bypass the baiting aspect of trapping grenwalls, then perhaps fruit bat families support for papayas?
     
    EvilCabbage likes this.
  4. EpicBas

    Joined:
    Nov 5, 2014
    Messages:
    159
    Likes Received:
    17
    Herblore Habitat
     
    EvilCabbage likes this.
  5. Dryrr

    Joined:
    Mar 29, 2015
    Messages:
    609
    Likes Received:
    109
    Skillchompas (crimson, azure, viridian, cobalt, etc. good $$ and exp)

    Butterflies
     
    EvilCabbage likes this.
  6. Defeat3d

    Defeat3d Prime Celestial

    Joined:
    Oct 30, 2014
    Messages:
    1,388
    Likes Received:
    593
    I've had reports of Skillchompas already working with the chinchompa feature, but I'll look extra into it.
    --- Double Post Merged, Apr 2, 2015, Original Post Date: Apr 2, 2015 ---
    Mind giving me a short introduction on that?
     
  7. Dryrr

    Joined:
    Mar 29, 2015
    Messages:
    609
    Likes Received:
    109
    dunno, havent tried it out yet on ur chin script bot. U just asked for suggestions :p

    maybe catching imps @ the lesser demon dungeon & puro puro?
     
  8. EvilCabbage

    Joined:
    Nov 3, 2013
    Messages:
    2,085
    Likes Received:
    687
    Barehand butterfly catching
     
    neck and Bladeey like this.
  9. EpicBas

    Joined:
    Nov 5, 2014
    Messages:
    159
    Likes Received:
    17
    You can lay traps and catch jadinko or you need to hunt them like kebbit creatures.
     
  10. Bladeey

    Joined:
    Mar 24, 2015
    Messages:
    111
    Likes Received:
    20
    +1. Great hunter/agility xp
     
  11. EvilCabbage

    Joined:
    Nov 3, 2013
    Messages:
    2,085
    Likes Received:
    687
    Do it, Verslag3n.
     
  12. Defeat3d

    Defeat3d Prime Celestial

    Joined:
    Oct 30, 2014
    Messages:
    1,388
    Likes Received:
    593
    Skillchompas are already supported.
     
  13. Insomniac

    Joined:
    Jan 27, 2015
    Messages:
    1,547
    Likes Received:
    519
    Grenwalls with Tirannwn quiver 2 where you don't need any baiting, and also Grenwall portals.
     
  14. SlashnHax

    Joined:
    Dec 10, 2014
    Messages:
    2,964
    Likes Received:
    871
    Every single hunter creature ;)
     
    EvilCabbage likes this.
  15. Factionless

    Joined:
    Feb 6, 2015
    Messages:
    216
    Likes Received:
    55
    Death walking incase there is aggressive mobs in the area.
     
  16. LucasSousa

    Joined:
    Jan 25, 2015
    Messages:
    91
    Likes Received:
    10
    I made a little proggie of 5 hours on your bot and I saw any things.

    A relevante thing that a saw was that the bot priorize "arm traps". Anytimes I got 4 traps filled and 1 falled, so the bot insists in arm the trap falled, and if I got lag, for example, I loose all chins to arm a unique trap. When I play legit I priorise check the traps.

    Other thing that a saw was that always (I'm not sure) the bot choose check the nearest trap, so if I get a chin on a trap away of actually char postion and the nearest trap falls or fills, the bot ignore the trap that is alway, and if the time skips I can loose the chin.

    I'm very new on development of this bot, but I think if your code is State-based, to solve this non-humans actions, you could find a way to break the current state, like break setting traps if detect a new filled trap (SETTING_TRAPS to CHECK_TRAPS), I'm not sure if this have sense, is just a opinion to you look how to fix it.

    Sorry me if this post Isn't about your main poporse, but anyway, thanks for the bot and implements fast Grenwall hunting! :D

    (I was desconected and loose the oportunittie to take a screenshot, but was anything like 5 hours, 200k~exp, 1,3m profit).
     
  17. konchan

    Joined:
    Dec 28, 2014
    Messages:
    76
    Likes Received:
    25
    Private hunting locations.

    Seriously would be the best feature that could make you stand out.
     
  18. Defeat3d

    Defeat3d Prime Celestial

    Joined:
    Oct 30, 2014
    Messages:
    1,388
    Likes Received:
    593
    Private as in?
     
  19. Bladeey

    Joined:
    Mar 24, 2015
    Messages:
    111
    Likes Received:
    20
    Maybe he means the hunter locations that you can use with tickets from The big chin minigame.

    Very good for grenwalls and salamanders :)
     
  20. konchan

    Joined:
    Dec 28, 2014
    Messages:
    76
    Likes Received:
    25
  21. neck

    Joined:
    Mar 31, 2015
    Messages:
    267
    Likes Received:
    63
    Maybe add summoning support for this as well?

    --- Double Post Merged, Apr 8, 2015, Original Post Date: Apr 4, 2015 ---
    Charm sprites, they don't seem too difficult to implement (of course I wouldn't really know) + Prioritizing shaking boxes over arming new traps, or at least some sort of check to not let shaking boxes sit long enough to break like I mentioned in your current hunter bot thread.
     

Share This Page

Loading...