Resolved Tile.IsVisible() returns true when tile is invisible.

Discussion in 'Client & Site Support' started by Eagles13, Oct 1, 2014.

  1. Notice on the paint below: "Bank tile visible: true".

    [​IMG]


    The paint code is:
    Code (Text):
    1.     public void onPaint(Graphics2D g) {
    2.  
    3.         if (granitemineUI.isVisible() == false) {
    4.             Coordinate bankTile = new Coordinate(2890, 3538, 0);
    5.             String[] LinesToPaint = {("Current Status: " + Status), "Bank tile visible: " + bankTile.isVisible()};
    6.             painter.onPaint(g, new String[] {"Mining"}, new int[] {xpToNextLevel}, new int[] {startXP}, new int[] {currentXP}, watch, LinesToPaint, true, pLogo);
    7.         }
    8.     }

    That coordinate by the way is near the Burthope bank.
     
    #1 Eagles13, Oct 1, 2014
    Last edited: Oct 1, 2014
  2. render the tile to the screen and then stand on top of it and show me the local player position in the dev kit.
     
  3. Should be patched, please verify.
     
  4. This has indeed been patched.
     

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