V1.0.0 Beta 2

Discussion in 'Client Updates' started by Cloud, Mar 11, 2014.

    • Fixed local script bot loading (I'm really sorry about that guys!)
    • Updated sync server for more stability (still needs a bit of work)
    • Added StopWatch.getRuntimeAsString
    • Improved efficiency of ObjectDefinition.get(id) which was the most CPU consuming part of GameObjects.getNearest(String) and many others.
    • Fixed nullpointers thrown by project clouse (Arbiter... >.>)
     
    Viewer and NotoriousPP like this.
  1. Awesome! Thank you! :)
     
  2. Nice job, hope you manage to stop the flashing icon also :)
     
  3. I thought I had, however it's a very annoying issue that has to do with the way we block and send input events . It'll take more time for me to stop it, sorry :/
     
  4. Good work :)
     
  5. Thank you!
     
  6. hi dog
     

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