V1.0.0 Beta 3

Discussion in 'Client Updates' started by Cloud, Mar 16, 2014.

  1. Hey guys, Beta 3 is out and fixes a lot of problems that came up in the last release, enjoy guys :)

    • Objects are being centered on there respective tiles. This is appropriate for most objects, but is temporary because it's still not a proper solution (Some objects will still be off).
    • Fixed GlobalPathBuilder.generatePath;
    • Full support for OpenGL mode (DirectX coming soon!) (Must run using JRE, not the JDK)
    • Fixed GroundItem clicking
    • Fixed NullPointerException in CombatGauge.getPercent
    • Action.isReady and Action.activate has been fixed
    • The API has been switched to the hybrid exception/default value style that was voted on by the community.
    • Clouse now sends it's movements on a separate thread which should fix the slight click delay some people were experiencing.
    • Clouse is now more accurate and shouldn't throw any more NullPointerExceptions
    Development Toolkit
    • The ActionBar debug has been greatly improved
    • The Action debug in ActionBar now renders the slot and provides more information.
    • Everything now operates on the JFX Application Thread (should fix occasional freezing)
    • Low Cpu mode (renders 8 points vs hundreds)
    Viewer and NotoriousPP like this.
  2. Nice work Cloud and Arbiter :)
  3. Woooah nice one bro \o/
  4. Nice work guys!
  5. Awesome thanks!

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