Attempt to resolve the AttachInitializerException a couple users were experiencing by reconfiguring our dll's after each restart of the client. Fixed an exception occurring on the bridge that was stopping bots. It'll now print a simple debug line in the console if on SDK mode, otherwise it's just completely ignored. Better detection of game caches on Linux and better error handling when we cannot find any. Optimize Time.format(long milliseconds) because of a slight inefficiency... Began implementing cross-query caching of certain npc and game object fields. GameObjects may temporarily be slower for single instances of an object because I removed their more expansive, but much more primitive type of caching Added a missing container to the ChatDialog class of OSRS. Slightly optimize OSRS RandomDismisser and hope that I fixed it. Improved performance of things using GroundItem.getQuantity() Fix a NullPointerException edge case caused by a combination of resizer fixing and decorated window. When a bot encounters an exception, the bot version is now included within the stack trace. Optimized Menu.getPosition()/getBounds()/open()/close() which has been shown to improve the rate of successful interaction by a decent amount.