Just a suggestion and a very welcome script bot for high levelled players. Game Mode: OSRS Link to wiki: General info: Zulrah / Strategy: Zulrah/Strategies / Moneymaking strat: Money making guide/Killing Zulrah Summary: Zulrah is a level 725 solo boss. The only way to get out of Zulrah's shrine is through victory, death or teleportation. the best set-up entails using both Ranged and Magic. However, for players with imbalanced stats and for learners, bringing either Ranged or Magic alone is recommended. Since Zulrah is only weak to ranged whenever he is in his tanzanite form, however, it is better off using magic instead. When fighting Zulrah's serpentine form (green), it will only attack with ranged, so use Protect from Missiles. When facing his tanzanite form (blue), use Protect from Magic; while this form can also attack with Ranged, it will usually use Magic instead. Zulrah's magma form (red) attacks with special melee, which can be avoided, so you do not need to use Protect from Melee. Inventory: 1-2 Prayer potions 1 Ranging potion (optional, not needed if brewing) 1 Anti-venom 1 Ring of recoil (when dealing with Snakelings) 1 Ring of dueling (for Clan Wars teleport to restore stats post-kill) 1 Teleport to house 20 Sharks, or 15 Saradomin brews and 6 Super restores (on a 3:1 ratio, meaning 3 brews to a restore) Required stats: 90+ Ranged 70+ 80+ HP 44+ (Eagle Eye) PRAY IF MAGING AND RANGING: 80+ MAGIC 80+ RANGE 70+ 80+ HP 45+ (Eagle Eye and Mystic Might) PRAY Required quests: Before the player can fight Zulrah, they must speak with High Priestess Zul-Harcinqa first and offer themselves as the sacrifice in place of the gnome child, as Zul-Gwenwynig will prevent the player from boarding the boat until Zul-Harcinqa allows you to be the sacrifice. Required items:Anything you find suitable for you, check guide for a better idea what can be used in your level and possibilities Other notes: The current money per hour is just below 1,5m OSRS. Note: If you take too long to kill Zulrah (typically after four or five minutes), Zulrah may appear in the north in his Serpentine form, attacking randomly with both ranged and magic. Note: Should you die in the fight with Zulrah, Priestess Zul-Gwenwynig will hold all of your items that were not protected upon death, making the fight extremely safe. However, if you die anywhere a second time without returning to her to reclaim your items, all items she was holding from your first death will be lost.