Class Camera
- java.lang.Object
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- com.runemate.game.api.hybrid.local.Camera
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public final class Camera extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description static java.util.concurrent.ConcurrentMap<com.runemate.game.api.script.framework.AbstractBot,java.util.concurrent.ExecutorService>
executorMap
static java.util.concurrent.ConcurrentMap<com.runemate.game.api.script.framework.AbstractBot,java.util.concurrent.FutureTask<java.lang.Boolean>>
lastTaskMap
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static java.util.concurrent.Future<java.lang.Boolean>
concurrentlyTurnTo(double pitch)
Starts turning the camera to the specified pitch using a reasonable tolerance (uses PlayerSense and is asynchronized)static java.util.concurrent.Future<java.lang.Boolean>
concurrentlyTurnTo(int yaw)
Starts turning the camera to the specified yaw using a reasonable tolerance (uses PlayerSense and is asynchronized)static java.util.concurrent.Future<java.lang.Boolean>
concurrentlyTurnTo(int yaw, double pitch)
Starts turning the camera to the specified yaw and pitch using a reasonable tolerance (uses PlayerSense and is asynchronized)static java.util.concurrent.Future<java.lang.Boolean>
concurrentlyTurnTo(int desiredYaw, double desiredPitch, double tolerance)
Starts turning the camera to the specified yaw and pitch(uses PlayerSense and is asynchronized)static java.util.concurrent.Future<java.lang.Boolean>
concurrentlyTurnTo(Locatable target)
Starts turning the camera to the specified target using a reasonable tolerance (uses PlayerSense, is asynchronized, and adjusts yaw and pitch)static java.util.concurrent.Future<java.lang.Boolean>
concurrentlyTurnTo(Locatable target, double pitch)
static java.util.concurrent.Future<java.lang.Boolean>
concurrentlyTurnTo(Locatable target, int yaw)
static int
getJagPitch()
static int
getJagYaw()
static int
getJagZoom()
Gets the zoom level on OSRS in the pure form used by the OSRS game engine.static double
getPitch()
Gets the normalized camera pitchstatic int
getX()
An OSRS-only method to get the camera xstatic int
getY()
An OSRS-only method to get the camera ystatic int
getYaw()
Gets the current camera yaw as an anglestatic int
getZ()
An OSRS-only method to get the camera zstatic double
getZoom()
Gets the normalized camera zoom between 0 and 1, osrs onlystatic int
getZoomSetting()
Gets the zoom level as seen from the in-game zoom setting.static boolean
isSceneTileDrawn(int floor, int tileX, int tileZ)
static boolean
isTurning()
static boolean
isZoomLocked()
Reports whether the zoom is locked and cannot be changed.static boolean
setJagZoom(int desiredJagZoom, int tolerance)
static void
setZoom(double zoom, double tolerance)
static boolean
setZoomSetting(int desiredZoom, int tolerance)
Tries to set the zoom value to the value provided.static boolean
turnTo(double pitch)
Turns the camera to the specified pitch (uses PlayerSense)static boolean
turnTo(int yaw)
Turns the camera to the specified yaw using a reasonable tolerance (uses PlayerSense)static boolean
turnTo(int yaw, double pitch)
Turns the camera to the specified yaw and pitch using a reasonable tolerance (uses PlayerSense)static boolean
turnTo(int yaw, double pitch, double tolerance)
Turns the camera to the specified yaw and pitch using a specified tolerance (uses PlayerSense)static boolean
turnTo(Locatable target)
Turns the camera to the specified target using a reasonable tolerance (uses PlayerSense and adjusts yaw and pitch)static boolean
turnTo(Locatable target, double pitch)
static boolean
turnTo(Locatable target, int yaw)
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Field Detail
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executorMap
public static final java.util.concurrent.ConcurrentMap<com.runemate.game.api.script.framework.AbstractBot,java.util.concurrent.ExecutorService> executorMap
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lastTaskMap
public static final java.util.concurrent.ConcurrentMap<com.runemate.game.api.script.framework.AbstractBot,java.util.concurrent.FutureTask<java.lang.Boolean>> lastTaskMap
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Method Detail
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getYaw
public static int getYaw()
Gets the current camera yaw as an angle- Returns:
- The camera yaw as an angle (0-359), or -1 if unavailable
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getPitch
public static double getPitch()
Gets the normalized camera pitch- Returns:
- The camera pitch, normalized between 0 and 1, or -1 if unavailable
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getX
@OSRSOnly public static int getX()
An OSRS-only method to get the camera x- Returns:
- a value representing an axis of the camera's position.
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getY
@OSRSOnly public static int getY()
An OSRS-only method to get the camera y- Returns:
- a value representing an axis of the camera's position.
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getZ
@OSRSOnly public static int getZ()
An OSRS-only method to get the camera z- Returns:
- a value representing an axis of the camera's position.
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getJagYaw
@OSRSOnly public static int getJagYaw()
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getJagPitch
@OSRSOnly public static int getJagPitch()
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getJagZoom
@OSRSOnly public static int getJagZoom()
Gets the zoom level on OSRS in the pure form used by the OSRS game engine. Not normalized at all. In resizable mode, the maximum and minimum values seem to depend on the screen height. Used for projection.- Returns:
- Zoom level
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getZoomSetting
@OSRSOnly public static int getZoomSetting()
Gets the zoom level as seen from the in-game zoom setting. Not normalized at all. Unlike JagZoom, the minimum and maximum values do not vary with the display mode.- Returns:
- Zoom level. From 128 (fully zoomed out) to 896 (fully zoomed in).
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getZoom
@OSRSOnly public static double getZoom()
Gets the normalized camera zoom between 0 and 1, osrs only- Returns:
- Normalized zoom level
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setZoom
@OSRSOnly public static void setZoom(double zoom, double tolerance)
- Parameters:
zoom
- Normalized zoom between 0.0 and 1.0tolerance
- Tolerance of the provided zoom value
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setZoomSetting
@OSRSOnly public static boolean setZoomSetting(int desiredZoom, int tolerance)
Tries to set the zoom value to the value provided.- Parameters:
desiredZoom
- From 128 to 896tolerance
- Absolute tolerance- Returns:
- True if the final zoom was within provided tolerance, false otherwise.
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setJagZoom
@OSRSOnly public static boolean setJagZoom(int desiredJagZoom, int tolerance)
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turnTo
public static boolean turnTo(int yaw)
Turns the camera to the specified yaw using a reasonable tolerance (uses PlayerSense)
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turnTo
public static boolean turnTo(int yaw, double pitch)
Turns the camera to the specified yaw and pitch using a reasonable tolerance (uses PlayerSense)
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concurrentlyTurnTo
public static java.util.concurrent.Future<java.lang.Boolean> concurrentlyTurnTo(int yaw, double pitch)
Starts turning the camera to the specified yaw and pitch using a reasonable tolerance (uses PlayerSense and is asynchronized)
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concurrentlyTurnTo
public static java.util.concurrent.Future<java.lang.Boolean> concurrentlyTurnTo(int desiredYaw, double desiredPitch, double tolerance)
Starts turning the camera to the specified yaw and pitch(uses PlayerSense and is asynchronized)Bugfix by @Guru - Camera sometimes turns wrong direction
- Parameters:
tolerance
- - How precise does our camera movement need to be? 0 = 100% precise (must be exact), 0.05 = 95% precise, 1 = 0% precise
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turnTo
public static boolean turnTo(double pitch)
Turns the camera to the specified pitch (uses PlayerSense)
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turnTo
public static boolean turnTo(int yaw, double pitch, double tolerance)
Turns the camera to the specified yaw and pitch using a specified tolerance (uses PlayerSense)
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turnTo
public static boolean turnTo(Locatable target)
Turns the camera to the specified target using a reasonable tolerance (uses PlayerSense and adjusts yaw and pitch)
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concurrentlyTurnTo
public static java.util.concurrent.Future<java.lang.Boolean> concurrentlyTurnTo(Locatable target)
Starts turning the camera to the specified target using a reasonable tolerance (uses PlayerSense, is asynchronized, and adjusts yaw and pitch)- Parameters:
target
- the entity to be in focus
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turnTo
public static boolean turnTo(Locatable target, int yaw)
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concurrentlyTurnTo
public static java.util.concurrent.Future<java.lang.Boolean> concurrentlyTurnTo(Locatable target, int yaw)
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turnTo
public static boolean turnTo(Locatable target, double pitch)
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concurrentlyTurnTo
public static java.util.concurrent.Future<java.lang.Boolean> concurrentlyTurnTo(Locatable target, double pitch)
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concurrentlyTurnTo
public static java.util.concurrent.Future<java.lang.Boolean> concurrentlyTurnTo(int yaw)
Starts turning the camera to the specified yaw using a reasonable tolerance (uses PlayerSense and is asynchronized)
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concurrentlyTurnTo
public static java.util.concurrent.Future<java.lang.Boolean> concurrentlyTurnTo(double pitch)
Starts turning the camera to the specified pitch using a reasonable tolerance (uses PlayerSense and is asynchronized)
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isZoomLocked
public static boolean isZoomLocked()
Reports whether the zoom is locked and cannot be changed.
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isTurning
public static boolean isTurning()
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isSceneTileDrawn
public static boolean isSceneTileDrawn(int floor, int tileX, int tileZ)
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