Package com.runemate.game.events.common
Class InactivityShutdownFailsafe
- java.lang.Object
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- com.runemate.game.events.GameEventHandler
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- com.runemate.game.events.common.InactivityShutdownFailsafe
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- All Implemented Interfaces:
GameEvents.GameEvent
,java.lang.Runnable
public abstract class InactivityShutdownFailsafe extends GameEventHandler
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Field Summary
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Fields inherited from class com.runemate.game.events.GameEventHandler
PRIORITY_HIGH, PRIORITY_LOW, PRIORITY_NORMAL
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Constructor Summary
Constructors Constructor Description InactivityShutdownFailsafe()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description GameEvents.GameEvent
getAPIEventInstance()
boolean
isValid()
void
run()
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Methods inherited from class com.runemate.game.events.GameEventHandler
getActivationText, getName, getPriority, onStart, toString
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Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from interface com.runemate.game.api.hybrid.GameEvents.GameEvent
areTrayNotificationsEnabled, areTrayNotificationsEnabled, disable, disable, disableTrayNotifications, disableTrayNotifications, enable, enable, enableTrayNotifications, enableTrayNotifications, getChild, getChild, getChildren, getChildren, isEnabled, isEnabled
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Method Detail
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getAPIEventInstance
public GameEvents.GameEvent getAPIEventInstance()
- Specified by:
getAPIEventInstance
in classGameEventHandler
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isValid
public boolean isValid()
- Specified by:
isValid
in classGameEventHandler
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run
public void run()
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