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  1. klik

    Architect [Deleted]

    This resource has been removed and is no longer available for download.
  2. klik

    Architect [Deleted]

    For withdrawal you can use bank presets
  3. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.2.2 Released! Read the rest of this update entry... Additions Added location constraints to the Interact with Object node - according to feedback given this constraint will be altered and then added to other interaction nodes...
  4. klik

    Architect [Deleted]

    I am in the process of adding several nodes that will assist in combat handling (checking for health, checking if player is in combat)
  5. klik

    Architect [Deleted]

    Nodes that allow you to use items on various things have been added in the next update which should be up soon Power dropping is on the TODO list
  6. klik

    Architect [Deleted]

    Entering multiple items is currently on the TODO, I will move it up the priority chain As for using regexes, I might add very general ones (like using * to represent any string, so you will be able to input "Rune *" as a pattern to be searched for)
  7. klik

    Architect [Deleted]

    Would love to, can you send me the JSON contents in a PM?
  8. klik

    Architect [Deleted]

    You convinced me, added to the TODO If I remember correctly, in the previous iteration of my bots I was doing that with my fisher I might have some free time in the coming days to make this, but in the meantime you can experience making this yourself. Divide your bot into logic components...
  9. klik

    Architect [Deleted]

    Not possible right now, will be added in next version
  10. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.2.1 Released! Read the rest of this update entry... Bug Fixes: Fix error when nesting several conditional nodes Fix error when loading bots from previous versions
  11. klik

    Architect [Deleted]

    I know there are currently some errors with Conditional nodes and with loading previously made bots. This has been fixed and pushed for an update, just waiting for an executive to confirm the update. As for the next update (after the quick-bug fix update) you can expect new filters for...
  12. klik

    Architect [Deleted]

    What is broken?
  13. klik

    Architect [Deleted]

    KliK updated Architect with a new update entry: Architect v1.2.0 Released! Read the rest of this update entry... Bug Fixes Renamed "Enter Key" label to "Special Key" to better explain the combo box selection in the Press Key node A probable fix for errors occurring when the user presses on...
  14. klik

    Architect [Deleted]

    Don't you hate cluttering your playground with so many nodes you can't even figure out what you were trying to do? me too. That's why in the next update you will have the ability to minimize and maximize nodes: Animated GIF - Find & Share on GIPHY In addition, as suggested by several users...
  15. klik

    Architect [Deleted]

    That's quite the achievement. All bots are appreciated and I will gladly accept them, but I want to make sure they are well written and can serve as a template for other users. You can send me the bot you made in a PM or on Slack and I will check it on the weekend :) As for the Stop node...
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