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  1. M

    Resolved Constant Teleporting on the default web

    The primary issue here is that path's are being generated with teleports that actually result in a *larger* traversal cost than those without teleports. This is demonstrated in my first post where instead of stepping 3 tiles west & 1 south, a teleport is instead performed. This will almost...
  2. M

    Resolved Constant Teleporting on the default web

    Data: teleport edge: (3323, 3222) destination: (3238, 3209) origin: (3241, 3210) -----> teleports origin: (3237, 3210) -----> teleports origin: (3238, 3210) -----> walks Black box conclusions(liable to be bullshit!): Proposed solution: Given the cheapest teleport, find minimum cost of...
  3. M

    Tutorial Adding to the Web from a file

    Hey, any idea how to do this after shift of local default webwalking to cloud? Traversal.getDefaultWeb().getVertices() Doesn't seem to work now. Alternatively, would be super cool if someone can dump some custom web data. Thanks!
  4. M

    Question Function to get latency?

    Hmm, guess I should have phrased more clearly - I'm looking for network latency not framerate latency. The misc section of developer panel shows both network latency and framerate(Ping: 315ms, FPS:50). Ended up just spidering the whole javadocs and grepping for anything containing...
  5. M

    Question Function to get latency?

    No shit Mr. Sherlock. How do I spider this? Google doesn't have indexed very well.
  6. M

    Question Function to get latency?

    Hey, I see server latency is listed in the misc section of developer telemetry panel. Can't seem to find any such function in the runemate jar. Can anyone point me in the right direction? (Or alternatively, what's a convenient tool/plugin for searching jars for functions containing key phrases?)...
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