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  1. urbex07

    Question How to collect groundItems on different tiles in specified order

    Yeah I was doing that initially, but I was trying to come up with a more efficient(ingame) solution. When you just pick up the nearest toad the player runs in a very random and bot-like pattern and retraces their steps.
  2. urbex07

    Question How to collect groundItems on different tiles in specified order

    yeah dude I know, I'm sure there's a really easy way I'm missing
  3. urbex07

    Question How to collect groundItems on different tiles in specified order

    Hi, I'm attempting to make a simple swamp toad collecting bot that collects toads efficiently in a path, as a player would. Eventually I'd like to implement some randomization and configuration for different paths, but for now I'm just trying to get it working with one order. I'm wondering if...
  4. urbex07

    Why are there so few bot developers for this client?

    While many of the tutorials are outdated there's a good amount of open source bots on the store that can show you the implementations of most rs tasks. They're really helpful for learning the runemate API, which is really the only part of bot development that isn't best learned from by existing...
  5. urbex07

    Question Manually modified .jar to run with 32-bit Java - Can I Get Banned?

    Maybe if you're running OSX? The past few JRE releases aren't supported on 32 bit macs.
  6. urbex07

    What's Up RM

    I'm an upperclassmen CS student living in the northwest states. I played RS for way too many years of my childhood and created some script kiddy tier bots in the RSBuddy era. I'm here to pick up some basic java experience and make some drink money! I have a few months of web dev experience and...
  7. urbex07

    Bug RM Web paths generated are null

    I'm encountering the same problem, could someone post a currently working implementation?
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