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  1. R

    Resolved How to check for open interface?

    Let's say I wanted to detect this interface. This is what I tried: interface = Interfaces.newQuery().texts("Congratulations").results().first(); But it just returns null, while being logged in with the above interface visible. What am I doing wrong here? Do ChatboxInterfaces use a different...
  2. R

    Question Best way to share variables among tasks (TaskBot)?

    What would be the best way to share variables among tasks using TaskBot? For example when interacting with an npc or object, I'd like to turn "moving the camera" and "walking" into separate tasks, so the target entity has to be shared among these tasks. Is there a proper way to do this or...
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    Resolved Check if shift-dropping is enabled?

    Is there a way to check if shift-dropping ingame is enabled? Would be much appreciated.
  4. R

    Resolved Checking for NPC "shout"?

    Does the client support checking for NPC shouts? With shout I mean overhead chat (not chatbox), if that makes any sense. For example when a random event calls your name, is there a way to check for that?
  5. R

    Resolved How to deselect random selected inventory item?

    Runemate seems to misclick a lot while dropping inventory items. I don't normally mind, in fact I think it's a good anti-pattern measure, however sometimes it will accidently select an item and get stuck. How can I check if an item in my inventory is selected? And how can I deselect an item...
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    Rambo Fisher [Deleted]

    Rambo501 submitted a new resource: Rambo Fisher - Fishes Fish Read more about this resource...
  7. R

    Question Camera.concurrentlyTurnTo vs Camera.turnTo?

    What's the difference between the two? The API says it turns the camera "within a reasonable tolerance", what exactly does this mean? Is it less precise so more humanlike?
  8. R

    Resolved [OSRS] Runescape.isLoggedIn() = true in "lobby screen"?

    I'm not sure if this is supposed to be the case but Runescape.isLoggedIn() returns true in the "lobby screen" (not sure how this screen is called before you get into the game). This messes up my bot since onLoop starts executing before the character is ready. What's the proper way to check...
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