chall updated Recursive Hunter Rumours - BETA with a new update entry:
Recursive Hunter Rumours - BETA v0.9.86 Released!
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Gotcha, current logic is sacks will only empty if full, on the todo to empty if used and not full, but requires me to track all npc drops since we have to predict if sacks are used or not.
Still trying to fix this deadfall problem not sure what is going on with pyrefoxes, also I'll try load UI in and refresh, but if that happens again click on the script on the very right hand side of runemate, it will refresh the UI.
chall updated Recursive Hunter Rumours - BETA with a new update entry:
Recursive Hunter Rumours - BETA v0.9.85 Released!
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Hey cheers for that, I accidently introduced herb sack bug with last update, will be fixed with next. As for the Sacks, are u by any chance using the master guild hunter?
chall updated Recursive Hunter Rumours - BETA with a new update entry:
Recursive Hunter Rumours - BETA v0.9.84 Released!
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chall updated Recursive Hunter Rumours - BETA with a new update entry:
Recursive Hunter Rumours - BETA v0.9.83 Released!
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chall updated Recursive Hunter Rumours - BETA with a new update entry:
Recursive Hunter Rumours - BETA v0.9.82 Released!
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chall updated Recursive Hunter Rumours - BETA with a new update entry:
Recursive Hunter Rumours - BETA v0.9.81 Released!
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