Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

Implemented Camera turning with ability to fix yaw or pitch?

The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
I frequently find that whilst Camera.PassivelyTurnTo(Locatable) works absolutely fine, and makes sure that a locatable is visible on screen, it does so in a way which leads to the bot playing in a way which humans never would. An example of this is in my SorcGarden script where I frequently find that things like this happen for long periods of time:

1944b2539b5d0fe28051c3e495a94d69.png


Obviously whilst functional, nobody would play like this for significant amounts of time, which is I think a way to fix the camera pitch when turning to an object would be a really useful thing to have in the API.
 
Last edited:
Top