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Zeah Crabber Multibot [Deleted]

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Joined
Jan 27, 2019
Messages
337
Corby submitted a new resource:

Zeah Crabber Multibot - Build your pure with just one bot!

Welcome to my Sand Crabs bot! This is my own personal script that I am writing for myself to create starter pures to sell on PlayerAuctions.com where I have over 3,100 feedback across 7 years of trading. If you want proof my bot works, check out what my shop has listed! That being said I am still improving the bot daily so as with all bots use with caution and...

Read more about this resource...
 
Last edited by a moderator:
Joined
Jan 27, 2019
Messages
337
This resource has been removed and is no longer available for download.
 
Joined
Mar 8, 2019
Messages
1
Hello i would like to ask why my corbys crabs arent working... i set the account,set the client start the bot, the time starts running but nothing seems to be happening ingame... my log:
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\RuneMate\logs\Corbys Crabs FREE 3-12 20-52-26.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 WARN CLEAR ALL PLAYERSENSE VALUES SO THEY RESET WHEN THEY INITIALIZE
00:00:00 WARN Will play for: 16647 seconds. PS Min time = 1955550 PS max time = 33662846
00:00:00 WARN PlayerSense average break time in seconds: 4925
00:00:00 WARN Zeah Reaggro Playersense value: 36
00:00:00 WARN Potion Variance % 1.1316090560685304 sipping at level 56.58045280342652
00:00:00 WARN Health Variance % 57 Healing at Level: 28
00:00:00 WARN Empty Inventory Health Variance % 45 Banking at Level: 22 when inventory is out of food
00:00:00 WARN Playersense Health Variance: 28 Empty Inventory health variance 44
00:00:00 DEBUG INITIALIZATION OF UI
 
Joined
Jan 27, 2019
Messages
337
Hello i would like to ask why my corbys crabs arent working... i set the account,set the client start the bot, the time starts running but nothing seems to be happening ingame... my log:
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\RuneMate\logs\Corbys Crabs FREE 3-12 20-52-26.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 WARN CLEAR ALL PLAYERSENSE VALUES SO THEY RESET WHEN THEY INITIALIZE
00:00:00 WARN Will play for: 16647 seconds. PS Min time = 1955550 PS max time = 33662846
00:00:00 WARN PlayerSense average break time in seconds: 4925
00:00:00 WARN Zeah Reaggro Playersense value: 36
00:00:00 WARN Potion Variance % 1.1316090560685304 sipping at level 56.58045280342652
00:00:00 WARN Health Variance % 57 Healing at Level: 28
00:00:00 WARN Empty Inventory Health Variance % 45 Banking at Level: 22 when inventory is out of food
00:00:00 WARN Playersense Health Variance: 28 Empty Inventory health variance 44
00:00:00 DEBUG INITIALIZATION OF UI

I am still having similar issues I think it has to do with the new update please be patient as I sort this out :) Sorry!!!
 
Last edited:
Joined
Aug 14, 2018
Messages
1
Ran the bot for the first time and I came back to it sitting at the bank with a full inventory of Super Strength pots idling.

Is using potions broken?


I can provide full logs if required:


05:58:42 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:42 WARN Coins in inventory? false
05:58:42 WARN get item to drop returns null
05:58:42 WARN CLOSE BANK 21
05:58:42 WARN RESETTING BANKING FLAG. 19
05:58:42 WARN GET LOCATION TO WALK TO WAS NULL
05:58:42 WARN Health low, inventory empty, walk to bank
05:58:42 WARN BANKING
05:58:42 WARN General location to fight: 1
05:58:42 WARN do we have 10k in our inventory? false
05:58:43 WARN GET LOCATION TO WALK TO WAS NULL
05:58:43 WARN BANKING
05:58:43 WARN General location to fight: 1
05:58:43 WARN do we have 10k in our inventory? false
05:58:43 WARN Opening Bank
05:58:43 WARN Bank withdraw mode: ITEM
05:58:43 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:43 WARN Coins in inventory? false
05:58:43 WARN get item to drop returns null
05:58:43 WARN CLOSE BANK 21
05:58:44 WARN RESETTING BANKING FLAG. 19
05:58:44 WARN GET LOCATION TO WALK TO WAS NULL
05:58:44 WARN Health low, inventory empty, walk to bank
05:58:44 WARN BANKING
05:58:44 WARN General location to fight: 1
05:58:44 WARN do we have 10k in our inventory? false
05:58:45 WARN GET LOCATION TO WALK TO WAS NULL
05:58:46 WARN BANKING
05:58:46 WARN General location to fight: 1
05:58:46 WARN do we have 10k in our inventory? false
05:58:46 WARN Opening Bank
05:58:46 WARN Bank withdraw mode: ITEM
05:58:46 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:46 WARN Coins in inventory? false
05:58:46 WARN get item to drop returns null
05:58:46 WARN CLOSE BANK 21
05:58:46 WARN RESETTING BANKING FLAG. 19
05:58:46 WARN GET LOCATION TO WALK TO WAS NULL
05:58:46 WARN Health low, inventory empty, walk to bank
05:58:46 WARN BANKING
05:58:46 WARN General location to fight: 1
05:58:46 WARN do we have 10k in our inventory? false
05:58:47 WARN GET LOCATION TO WALK TO WAS NULL
05:58:47 WARN BANKING
05:58:47 WARN General location to fight: 1
05:58:47 WARN do we have 10k in our inventory? false
05:58:48 WARN Opening Bank
05:58:48 WARN Bank withdraw mode: ITEM
05:58:48 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:48 WARN Coins in inventory? false
05:58:48 WARN get item to drop returns null
05:58:48 WARN CLOSE BANK 21
05:58:48 WARN RESETTING BANKING FLAG. 19
05:58:48 WARN GET LOCATION TO WALK TO WAS NULL
05:58:48 WARN Health low, inventory empty, walk to bank
05:58:48 WARN BANKING
05:58:48 WARN General location to fight: 1
05:58:48 WARN do we have 10k in our inventory? false
05:58:49 WARN GET LOCATION TO WALK TO WAS NULL
05:58:49 WARN BANKING
05:58:49 WARN General location to fight: 1
05:58:49 WARN do we have 10k in our inventory? false
05:58:49 WARN Opening Bank
05:58:49 WARN Bank withdraw mode: ITEM
05:58:49 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:49 WARN Coins in inventory? false
05:58:50 WARN get item to drop returns null
05:58:50 WARN CLOSE BANK 21
05:58:50 WARN RESETTING BANKING FLAG. 19
05:58:50 WARN GET LOCATION TO WALK TO WAS NULL
05:58:50 WARN Health low, inventory empty, walk to bank
05:58:50 WARN BANKING
05:58:50 WARN General location to fight: 1
05:58:50 WARN do we have 10k in our inventory? false
05:58:51 WARN GET LOCATION TO WALK TO WAS NULL
05:58:51 WARN BANKING
05:58:51 WARN General location to fight: 1
05:58:51 WARN do we have 10k in our inventory? false
05:58:51 WARN Opening Bank
05:58:51 WARN Bank withdraw mode: ITEM
05:58:51 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:51 WARN Coins in inventory? false
05:58:51 WARN get item to drop returns null
05:58:51 WARN CLOSE BANK 21
05:58:51 WARN RESETTING BANKING FLAG. 19
05:58:51 WARN GET LOCATION TO WALK TO WAS NULL
05:58:52 WARN Health low, inventory empty, walk to bank
05:58:52 WARN BANKING
05:58:52 WARN General location to fight: 1
05:58:52 WARN do we have 10k in our inventory? false
05:58:53 WARN GET LOCATION TO WALK TO WAS NULL
05:58:53 WARN BANKING
05:58:53 WARN General location to fight: 1
05:58:53 WARN do we have 10k in our inventory? false
05:58:53 WARN Opening Bank
05:58:53 WARN Bank withdraw mode: ITEM
05:58:53 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:53 WARN Coins in inventory? false
05:58:53 WARN get item to drop returns null
05:58:53 WARN CLOSE BANK 21
05:58:53 WARN RESETTING BANKING FLAG. 19
05:58:53 WARN GET LOCATION TO WALK TO WAS NULL
05:58:53 WARN Health low, inventory empty, walk to bank
05:58:54 WARN BANKING
05:58:54 WARN General location to fight: 1
05:58:54 WARN do we have 10k in our inventory? false
05:58:54 WARN GET LOCATION TO WALK TO WAS NULL
05:58:55 WARN BANKING
05:58:55 WARN General location to fight: 1
05:58:55 WARN do we have 10k in our inventory? false
05:58:55 WARN Opening Bank
05:58:55 WARN Bank withdraw mode: ITEM
05:58:55 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:55 WARN Coins in inventory? false
05:58:55 WARN get item to drop returns null
05:58:55 WARN CLOSE BANK 21
05:58:55 WARN RESETTING BANKING FLAG. 19
05:58:55 WARN GET LOCATION TO WALK TO WAS NULL
05:58:55 WARN Health low, inventory empty, walk to bank
05:58:55 WARN BANKING
05:58:55 WARN General location to fight: 1
05:58:55 WARN do we have 10k in our inventory? false
05:58:56 WARN GET LOCATION TO WALK TO WAS NULL
05:58:56 WARN BANKING
05:58:56 WARN General location to fight: 1
05:58:56 WARN do we have 10k in our inventory? false
05:58:57 WARN Opening Bank
05:58:57 WARN Bank withdraw mode: ITEM
05:58:57 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:57 WARN Coins in inventory? false
05:58:57 WARN get item to drop returns null
05:58:57 WARN CLOSE BANK 21
05:58:57 WARN RESETTING BANKING FLAG. 19
05:58:57 WARN GET LOCATION TO WALK TO WAS NULL
05:58:57 WARN Health low, inventory empty, walk to bank
05:58:57 WARN BANKING
05:58:57 WARN General location to fight: 1
05:58:57 WARN do we have 10k in our inventory? false
05:58:58 WARN GET LOCATION TO WALK TO WAS NULL
05:58:58 WARN BANKING
05:58:58 WARN General location to fight: 1
05:58:58 WARN do we have 10k in our inventory? false
05:58:58 WARN Opening Bank
05:58:58 WARN Bank withdraw mode: ITEM
05:58:58 WARN Item SpriteItem(name:Coins, quantity: 5179759, index: 114, origin: BANK) quantity 5179759
05:58:58 WARN Coins in inventory? false
05:58:58 WARN get item to drop returns null
05:58:58 WARN CLOSE BANK 21
05:58:59 WARN RESETTING BANKING FLAG. 19
05:58:59 WARN GET LOCATION TO WALK TO WAS NULL
05:58:59 WARN Is it time to break? true |time since break started: 529 |play time: 9633829 |is break over? false break time in milliseconds 11761517
05:58:59 WARN Time to break!
 
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