Cuppa Agility AIO

Parkour like it's the 2000s!

4.4
170 Reviews
17K+
Users



Does all rooftop courses and some others. Supports collecting marks of grace, high alching and Seers teleport.

Echo Leagues V
The bot supports the Corner Cutter relic, picking up the 10k coins spawned.

Locations:
  • Tree Gnome Stronghold (Level 1)
  • Draynor Village (Level 10)
  • Al Kharid (Level 20)
  • Varrock (Level 30)
  • Canifis (Level 40)
  • Ape Atoll (With Greegree) (Level 48)
  • Falador (Level 50)
  • Colossal Wyrm - Basic (Level 50)
  • Wilderness (Level 52) - Supports tagging the dispenser
  • Werewolf Agility Course - Supports collecting/giving the stick for bonus XP (Level 60)
  • Seers' Village - Supports Seers TP with Kandarin Hard Diary (Level 60)
  • Colossal Wyrm - Advanced (Level 62)
  • Pollniveach (Level 70)
  • Prifddinas (Level 75)
  • Relekka (Level 80)
  • Ardougne (Level 90)

Features:
  • banking for supplies at most locations
  • collects marks of grace
  • delays between obstacles will vary (randomized) with different weightings for different obstacles (more human-like)
  • (optional) supports eating food for health
  • (optional) if bot has Summer pies in inventory & the agility level is below the required level for the course, it'll eat pie to boost level
  • (optional) kitten support! Bot will feed kitten (Raw karambwanji), and pet it to keep it happy
  • (optional) supports Stamina/Energy/Super Energy Potions
  • (optional) supports alchemy, and will automatically high/low alch depending on your magic level (supports: nature runes or Byrophyta's staff, any fire supplying runes including combination runes, any fire supplying staff including combination staffs/tome of fire)
  • bot will now automatically detect when the Bryophyta staff is empty and recharge it if we have nature runes in the inventory
  • (optional) supports pre-hovering obstacles for faster clicks
  • (optional) various camera settings
  • (optional) direct input, for faster and more accurate clicks/performance

Features in all of CuppaJava's Bots:
  • Saves settings from last session, even when you close Runemate. Jump right back in next time!
  • Customizable break handler, to log out for a little while every X minutes.
  • Customizable AFK handler, to idle the bot for a little while periodically.
  • Customizable stopping handler: to stop the bot after a selected amount of time.
  • Intelligent delays between actions.
  • Progress log with a bunch of info.
  • My own custom, robust traversal system written from the ground up. Doesn't rely on the Runemate "web" to work!





Most recent
cdt_lemon
Nov 21, 2024
Version: 1.4.10
excellent bot! since the new release of the Bryophyta staff do you think we will be seeing an update to include that for high alching as its become pretty essential to use and i noticed it doesn't recharge staff :( obviously agility is the number one thing for this bot and it is amazing I was just curious if that is something that you have thought of <3
Author Response
Thank you for the review :) The bot should already support & recharge the bryophyta staff. I haven't used it in a while but it did work when I last tried it. What part does it get stuck on using the staff? Can you send me a log (Help > View Logs) and more info? Feel free to DM me for more help btw.
archlordcm
Nov 07, 2024
Version: 1.4.8
Absolutely amazing. Babysitting this bot shows that it has everything you'd want out of an agility bot. And even just letting it run for a couple of hours is mostly without risk. Most humanlike behaviour I've seen out of an agility bot so far. Though, as with every bot, use with caution & common sense. It has a set option of repeated clicks, though mostly seemingly quite random, it can in longterm maybe be flagged (maybe/hopefully not, I haven't been banned so far). Only thing of improvement would be a camera change every couple of times. I get that it's the most efficient way to position the camera like this, but it's not realistic to keep your camera in the same position, without change, for hours on end.
Author Response
<3 Thank you for the review and feedback! Honestly it's my understanding that jagex doesn't seem to pay attention to camera angles, though of course that's just what I've heard and it's hard to know for sure. I will add it to my todo list and potentially add some more varied camera angles.
ironmanlegend
Nov 02, 2024
Version: 1.4.5
Wilderness course is very buggy after swing or lava stones it sometimes thinks it didn't do it and either go back to the very start of the course or try to repeat the swing or stones. also doesn't eat fast enough sometimes and causes death, or jumps without enough hp and falls into underground trap and dies. please support banking after set amount of courses complete and returning on death.
Author Response
Hey, so I'm running the bot myself now and I can't seem to reproduce the issue you're describing with the swing/stones honestly. However I do have a couple ideas of what may be causing it; I'll attempt to fix those and please feel free to contact me if it's having similar issues in the next bot update. Honestly I don't currently have plans for banking or death walking unfortunately, as it requires a lot of extra logic and this bot was originally created before Wildy Agility gave loot; So it will require some babysitting or checking back for the time being. Also I'm *really* not keen to add deathwalking especially withdrawing coins, because I don't want there to ever be the possibility for a bug where it withdraws coins & dies in a loop lol.
lyqbot
Oct 31, 2024
Version: 1.4.5
Works great, only thing is; it seems like it's prioritizing alching over agility (doing Seers). So when it's going through an obstacle, it selects high-alch and hovers the item, then alchs, and only thén clicks the next obstacle. IMO (when doing this myself) it should first click the next obstacle and then alch inbetween (when possible).
Author Response
Thank you for the feedback :) Theoretically what you're describing is quicker, however it requires the bot to click obstacle, alch, and then click obstacle again while moving, which is mainly an issue when direct input is off (because runemate's mouse can be slow clicking objects while moving). If direct input is on (or the mouse is quick enough) I do think your method would be quicker. I'll add it to my todo list to test out a bit more.
autochains
Oct 14, 2024
Version: 1.4.2
It's Cuppa's bot, so you already know it's going to work excellent before starting it. Using this at the new wyrm course and does so perfectly. Also used it a bit at seers (without teleporting, don't have the diary completed yet), and that worked very well but stopped doing seers cuz I think its a shortcut to getting banned. Another by Cuppa
Author Response
<3 <3 <3 <3 <3