Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!
RuneMate will permanently shut down on August 7, 2026
due to events outside our control. You can continue using RuneMate until this date after which it will no longer be available. Thank you to everyone that contributed to RuneMate's success and to the community for the opportunity to serve you all these years.

  • Learn about RuneMate Vault and how its zero knowledge local encryption already protects your sensitive information.
  • Edit or delete your RuneMate account from your Account Settings.
  • All account upgrade subscriptions have been cancelled. No action required.

RuneMate Beta 8 Bug Reports

Status
Not open for further replies.
Joined
Jul 26, 2013
Messages
31
SpriteItem#interact seems to be broken (oldschool)

Bank#open doesn't work on chests

ItemDefinition seems to be screwed upon Bank#open, this happened when I called Inventory#containsAnyOf: http://paste.strictfp.com/40090/14acdb76f72f0c96f7df5cda3cf68bf9

Another error upon simply calling Item#getDefinition (with null checking that the item isn't null and its id isn't -1): http://paste.strictfp.com/40091/d80c99a8b35ecec83e6dee27fdcce497

Also in the interface explorer, it lists "Widget #" -- I'm assuming since packages were changed from *.widgets.* to *.interfaces.* you'll want to change it to "Interface #"
 
Last edited:
Engineer
Joined
Jul 28, 2013
Messages
2,776
SpriteItem#interact seems to be broken (oldschool)

Bank#open doesn't work on chests

ItemDefinition seems to be screwed upon Bank#open, this happened when I called Inventory#containsAnyOf: http://paste.strictfp.com/40090/14acdb76f72f0c96f7df5cda3cf68bf9

Another error upon simply calling Item#getDefinition (with null checking that the item isn't null and its id isn't -1): http://paste.strictfp.com/40091/d80c99a8b35ecec83e6dee27fdcce497

Also in the interface explorer, it lists "Widget #" -- I'm assuming since packages were changed from *.widgets.* to *.interfaces.* you'll want to change it to "Interface #"
1. We talked about it over skype, not sure who's fault it is currently.
2. It will work on chests in beta 9
3. Caused by error #4
4. Starts happening unpredictably, not sure what the cause is just yet but it's a very high priority issue.
5. Changed the word "Widget" to "Interface"
 
Status
Not open for further replies.
Top