00:00:00 INFO    Logger Initialised - this log file can be found at C:\Users\creat\RuneMate\logs\Regal AIO Smither 7-10 20-44-16.log
00:00:00 INFO    Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG    Activating PONY MOUSE POG
00:00:00 DEBUG    Skill SMITHING loaded from resources...
00:00:00 DEBUG    UI loaded
00:00:00 INFO    Welcome to Regal AIO Smither!  Please choose your settings.
00:00:01 WARN    Adding stop time listeners
00:00:04 INFO    Selected metal type: Adamant bar
00:00:06 INFO    Selected item: Dart tip
00:00:06 INFO    Changing tasks
00:00:06 DEBUG    We have 99max health.  We will next eat at 60
00:00:07 DEBUG    We have 99max health.  We will next eat at 55
00:00:08 INFO    Opening Bank booth [3186, 3436, 0]
00:00:09 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 2,  origin: INVENTORY)"})
00:00:09 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 1,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 3,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Hammer, quantity: 1, index: 0,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 4,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 7,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 5,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 8,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 6,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 9,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 10,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 11,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 12,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 13,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 14,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 15,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 16,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 17,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 18,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 19,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 20,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 21,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 22,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 23,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 24,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 25,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 26,  origin: INVENTORY)"})
00:00:08 DEBUG    Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 27,  origin: INVENTORY)"})
00:00:09 INFO    Turning camera to Anvil [3188, 3426, 0]
00:00:10 SEVERE    We are out of Adamant bar
00:00:10 INFO    We are out of Adamant bar