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Cuppa Varlamore House Thief

Joined
Aug 24, 2025
Messages
1
Works great! Noticed it will always prioritize the closes chest in a house, and sometimes stops in the same odd locations when rotating houses, so would be cool if some additional antiban/randomization could be added in the future.

Also, separate request:

Would you consider adding a feature to ONLY thieve distracted citizens in this script, or as a separate script? Thought process is that it's an alternative lower risk way to make fast money/passive thieving xp, and you've already coded support for it (just only applies if you run out of keys right now)
 
cuppa.drink(java);
Joined
Mar 13, 2018
Messages
8,376
Would you consider adding a feature to ONLY thieve distracted citizens in this script, or as a separate script? Thought process is that it's an alternative lower risk way to make fast money/passive thieving xp, and you've already coded support for it (just only applies if you run out of keys right now)
I'm a bit confused, I think the current setting will do what you're looking for? It applies any time it's pickpocketing because it's out of keys, maybe my description is unclear

Works great! Noticed it will always prioritize the closes chest in a house, and sometimes stops in the same odd locations when rotating houses, so would be cool if some additional antiban/randomization could be added in the future.
I can look into this, though honestly I do think most players will be going for the closer chest first, and I'm not totally sure where or why it'd be stopping when rotating? Besides maybe idling briefly randomly. Either way, will see what I can do
 
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