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Mikes Cerberus BETA

Joined
Mar 18, 2025
Messages
2
found that it doesn't world hop if room is occupied - just stands on the other side of the fire until the kill is done then crashes.
 
Joined
Nov 28, 2015
Messages
3,016
found that it doesn't world hop if room is occupied - just stands on the other side of the fire until the kill is done then crashes.
What are your world filters set to? It hops to the current world region, but if you filtered that out then there is no world to hop to
 
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