WAITING FOR REMOVAL DUE TO BEING BAN HEAVY
Early Access Beta
This bot is currently in Early Release. I’m sharing it now to gauge interest and determine if there is enough demand to bring it to a fully polished, "finished" state. If you would like to see this completed, please let me know!Because this is an early build, it requires babysitting.
The bot currently has the following flaws:
Critical
Ammunition:Occasional issues with acquiring and equipping correct ammunition (no fallbacks currently), will attempt to shoot with wrong ammo.Fallback added
Disruptive
Pathfinding:Pathing can be unreliable, particularly on the Island map.Fixed- Fog Awareness: The bot does not currently respect fog boundaries during active fights until the final area is reached.
- Targeting: Entry messages may occasionally trigger when locking to a target who is already in combat
- Mouse Speed: A bug may cause mouse speed to reset to a slow default; toggling the setting off and on is a temporary fix.
Minor
- Attack timing: Weapon cooldown tracking can occasionally desync, leading to premature attack attempts.
- Voidwaker: The bot does not currently categorize the Voidwaker special attack as a Magic-based hit.
- Movement: Can move to awkward positions
Bot Capabilities & Features
Intelligence
- Execution logic: Trained on over 1,000 recorded fights, the bot uses probability heuristics to execute moves and anticipate enemy actions.
- Mid-fight Adaptation: Recognizes enemy patterns (such as 1-ticking) and starts anticipating the behavior
- Opponent Profiling: Every 18 seconds (30 ticks), the bot re-evaluates its opponent to switch to the most effective counter-patterns
- Fights: The combat logic is robust and, to my knowledge, cannot be "broken" or glitched out during a fight
Anti-Ban & Humanization
- Human-Like Performance: Designed to mimic high-level human playstyle rather than "robotic" perfection.
- PlayerSense Integration: Deeply integrated with PlayerSense; every unique RuneMate alias follows a distinct playstyle.
- Dynamic Interactions: Includes options for randomized chatting and emotes to blend in with other players.
- Balanced Skill Level: While highly competent, the bot is tuned so that top-tier players can still beat it. This makes the bot non-disruptive for other players and reduces the likelihood of manual reports. The bot is actually fun to play against because you never know what it's going to do next and doesn't perform at a superhuman speed.
Optimization & Requirements
- Recommended Builds: Performs best on Max, Med, or Zerker accounts, as the majority of the training data comes from these combat brackets.
- Win Rate: The bot will win games occasionally, though its success rate depends on the following factors:
- Ping
- Wired LAN connection > Wifi
- Skill level of the lobby
- Correct client settings (see below)
- Lobby mode (best on Max/med)
Usage guide
- Start in Ferox Enclave, preferably in an LMS world where you have the lowest ping
- Have the tutorial completed, make sure your weapons such as rune crossbow are on rapid
- I recommend using Mouse movement from Bot settings
- Use Resizable - Modern layout and adjust your client height to make Spec Orb fully visible
- Enable: Modern Layout - Side panel can be closed by the hotkeys
Without these settings in place the bot won't use F-keys
Currently supports only regular mystic, here are the optimal inventory layouts.
Note that a Sanfew Serum is a waste of space and should be excluded
Please report any bugs or issues you might run into,
either by DM, discussion or in my Discord.
Join discord here
