Very quality. Clearly updated often and well-made like all Cuppa products.
Make sure you are on fixed, the input lag will cost you portals otherwise.
Some minor gripes:
- Add a checkbox to always cast NPC contact between games (can skip the crafting period after the game ends so it has time to do so?), sometimes it waits until the pouches degrade in the middle of a game.
- Always puts a cell down the first time, even when there is a portal open to the huge mining western area.
- uses dpick spec mid/late in the game rather than prioritizing it for the beginning fragment mining period.
- prioritizes mining in the very late game. after a certain power % (say, 90-95+%) I stop mining and prioritize making/depositing essence/cells and then just hang till the next game. this is by far the most not-humanlike behavior
Otherwise, seems pretty close to meta-like.
:) thanks for being awesome
Just to respond to a couple:
>Add a checkbox to always cast NPC contact between games
** The bot should currently not be casting NPC contact if the guardian is above a certain power (roughly 70%? I forget) so if a pouch degrades very early in the game it'll repair it, but if the game is close to done it'll wait till between games. I can lower this though.
> Always puts a cell down the first time, even when there is a portal open to the huge mining western area
** Is putting a cell down the first time that worth it? The portals are pretty powerful, though I know they rebalanced the points/xp and I can look into this more.
> uses dpick spec mid/late in the game rather than prioritizing it for the beginning fragment mining period.
** Yeah I do plan to change this where it won't use the pick spec near end of game :)
> prioritizes mining in the very late game. after a certain power % (say, 90-95+%) I stop mining and prioritize making/depositing essence/cells
** Near the end of game ~90% the bot should prioritize dumping charged essence, though I forget if it does so with cells as well. It only really mines near the end if it has nothing else to do. Or at least that was the intention, I'll look into it again.
Either way thank you for the feedback and I will look into making tweaks on this :)