Forgot to add that the world hopping on bot is weird why not just hop from world to world numerically rather then randomly also would be nice if bot could go to total lvl worlds
It does go to a world semi-numerically, it prioritizes picking random worlds that are within I think 15 worlds (to minimize scroll time) and won't go to the same world until it's gone to about 15 different worlds (so that it won't keep going to empty world's). It only goes to a fully random world if there's no worlds nearby that fit the above criteria.
The reason I don't want it to go straight up numerically is because then if the bot is ever directly behind another bot that's also going straight numerically, it'll just spend a ton of time hopping to empty worlds directly behind the other bot. Pseudo random reduces collisions.
World hopping logic was just tweaked actually, so a slightly improved/faster version will be up soon.
Regarding total level worlds I just didn't really think it mattered, it complicates the logic a decent bit, but I guess I'll add it to my list of features to add.
Edit: also maybe I'll consider adding an option to just hop numerically. I stand by that the current logic is "better" imo, but you're not the first person who mentioned it should go numeric, so maybe I'll just add both.
Have tried this with the preset feature, of buying soda ash and sand at the fishing trawler port, ran it for 5 hours.. it bought 3 of each in that time, would just stand there and attempting to click on anything. Your old bot works flawlessly.
I'm really not sure how that happened, I'm testing the bot right now and it's running fine. If you could post more info on the thread (https://www.runemate.com/community/threads/cuppashopperaio.20713) I could try to debug it for you. Sounds like it somehow hit an error during startup.
Did you only try to run it once/if you run it again does it seem to work? I'm also curious if you changed any other settings or if you only set the preset? And I'm unsure what you mean by it was "attempting to click on anything", do you mean it right clicked on random stuff? Where was it stuck?
I'm just a bit unsure how to help as I can't currently reproduce the bug.
Hello, yeah the bot doesn't work properly in resizable; Most bots on runemate are intended to be run in fixed size to work properly.
I think I'll make an update soon that the bot will automatically set itself to Fixed size on startup, because I'm realizing recently that a few people don't realize it should be run in fixed.
There is an option for this in the Break Handler & Options tab. Currently you can just set a "buy until min stock" number for all items you selected, but eventually I'll make it so you can set a min stock for each item individually.
The reason I don't want it to go straight up numerically is because then if the bot is ever directly behind another bot that's also going straight numerically, it'll just spend a ton of time hopping to empty worlds directly behind the other bot. Pseudo random reduces collisions.
World hopping logic was just tweaked actually, so a slightly improved/faster version will be up soon.
Regarding total level worlds I just didn't really think it mattered, it complicates the logic a decent bit, but I guess I'll add it to my list of features to add.
Edit: also maybe I'll consider adding an option to just hop numerically. I stand by that the current logic is "better" imo, but you're not the first person who mentioned it should go numeric, so maybe I'll just add both.