The script dies far too often, making it feel as though we’re paying to be beta testers. During Olm’s head phase, it will sit at low HP waiting to enter the cycle, often taking unnecessary damage from crystals or Olm’s hits without eating. In the Thieving room, it miscalculates the number of grubs needed and just waits idly for the passage to open. It occasionally dies at Vespula, gets stuck in the flame wall, and can fall out of cycle when using the eye on the mage hand.