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Hexis Slayer AIO updated to v0.0.12-BETA.
Hexis Slayer AIO updated to v0.0.11-BETA.
Hexis Slayer AIO updated to v0.0.10-BETA.
Hexis Slayer AIO updated to v0.0.9-BETA.
The bot will now wait until a mob is dead before moving on
Inventory, Equipment, and Prayer selectors are more intelligent when you add/remove your loadouts
Added the option to skip boss tasks (bot will terminate if this option is not checked)
Added a new method of detecting tasks, no long requiring a slayer helm or gem to check
Fixed name issue with basilisk superior mobs being incorrect
Fixed issue with Kourend Castle portal name
Added Portal Nexus support, only supports Lunar Isle, Battlefront, Kourend Castle, and West Ardougne right now
Fixed a bug where the bot would consistently empty seed box/herb sack on every loop
Added new route to Nieve from the Fishing guild to help those without Spirit Trees
Deprioritised south Catacombs entrance if user does not have facemask or slayer helm equipped
Moved Abyssal demon traversal to prioritise Arceuus fairy ring or Heart teleport to reduce the need to walk through dragons
Bot will no longer spec with a dual wield weapon when the task is Basilisks
Bot will prioritise the most valuable mobs when bursting by targeting the tile with the most adjacent mobs on it
Bot will now drop your least valuable loot in place of your cannon if you can't drop junk or food
Hexis Slayer AIO updated to v0.0.8-BETA.
Add ferox enclave restoration support for those banking there
Add bulwark spec to group mobs when luring during burst tasks
Rework general grouping/luring logic
Fix bug with herb sack/seed boxes not detecting open versions correctly
Add Battlefront portal option to Lizardmans
Reworked dust devil aggro area to prevent wandering devils from the other area being drawn in
Fixed reachability issue where the bot wouldn't target whirlpools or krakens
Rework priority for Catacombs tasks to include Kourend Castle portal before web walking
Prevent special attacks from occurring during bursting tasks (excludes use of Dinh's bulwark when luring)
Add stopper when the bot tries to bank an unbankable item
Hexis Slayer AIO updated to v0.0.7-BETA.
Bot will detect if a superior monster is not it's own and ignore it
Add support for open/closed herb sacks, seed boxes, and soul bearers
Bot will empty herb sacks, seed boxes, and soul bearers if they're in your inventory, once per banking cycle
Added callback to force teleport when the bot finds an item on the floor it wants to loot but is unable to make space (no food/pots/junk left)
Added robust way of determining if a player has unlocked certain slayer unlocks
Added support for V's shield as a mirror shield replacement
Correctly hooked up cannon positions for Suqah's on Lunar Isle
Added kourend castle region ID to my region list so the bot will no long loop in some scenarios
Fixed a bug where the bot would attempt to fight unreachable monsters (looking at you Skeletal Wyverns)
Added Royal Seed Pod teleport option when going to Nieve
Added reachable check for interacting with banks so it doesn't get stuck interacting with a bank behind a wall
Fixed a bug where the bot would always try to leave the house after 1 action when traveling to the Taverley dungeon
Fixed a bug where having a spell selected and attempting to manually finish a target would cause the bot to stall
Reduced the amount of NPCs required to be targeting us by 1 to account for mobs getting stuck (only applies to bursting Abyssal demons)
Fixed a bug where the bot wouldn't pick up the cannon when it needs to teleport out
Added a longer delay when placing our cannon down so the bot wouldn't get stuck with a partial cannon placed
Force banking to occur when the user (human user) interacts with a house teleport
Hexis Slayer AIO updated to v0.0.6-BETA.
Remove Dragonfire shield/ward from special attack weapon list which caused some users to stall when fighting dragons
Added support for Dwarf multicannon (or). NOTE: You must only carry 1 cannon type in your bank, do not have 2 sets of mixed cannons (e.g. regular and (or) or the bot will get confused)
Added some checkboxes for other POH portals
Added pathing to Lunar Isle to Suqah task
Re-prioritised some tasks in the combat handler to prioritise picking up the cannon and teleporting out when out of supplies/task has ended
Bot will now disable prayers when walking to a slayer master to get a new task or cancel the current one
Bot will now use karamja gloves properly to get a new task or cancel the current one
Fixed a bug for users who were getting tasks from Duradel face-to-face where the bot would spam him
Bot won't stall when expecting to activate a special attack but they're not being targeted
Bot will no longer manually finish targets if you have the correct finishing move unlocked from the reward shop
Hexis Slayer AIO updated to v0.0.5-BETA.
Prioritise superior mobs where appropriate
Patch pathing to Asgarnian Ice Dungeon where the bot would get stuck a few tiles east of the ladder
Forcibly step out of the range of a Gangplank, fixing an issue with manual pathing to Kourend (via ships)
Fix a bug where the flag to forcibly fire the cannon would occasionally not be set properly
Soft-stop the bot if we're bursting a task and you're not on the correct spellbook (happens when users do not have an altar in their POH)
Hexis Slayer AIO updated to v0.0.4-BETA.
Add 2 more banking methods. Ring of dueling to Castle Wars and to Ferox enclave.
Moved Ankou to Catacombs
Fixed small bug in prayer flicking logic where it would continue to flick when it is due to alch
Hexis Slayer AIO updated to v0.0.3-BETA.
Added delay to alching to prevent accidental equips/alchs
Added more status updates throughout the bot so the user has a clearer idea of what the bot is trying to do
Removed restrictions from looting and changed it to a blanket "look in a 9x9 area around us and take an item if its not on a blacklisted tile"
Fixed bot settings not saving on stop
Changed bot settings behavior to read from a common folder, no separate configurations for lite/pro models
Added force teleporting in some instances, e.g. when out of darts on a burst task
Add manual traversal to Duradel via Karamja gloves, Fairy rings, and Hajedy
Tightened up anticrash, the bot will now prioritise hopping even when we're in the fight area with smarter logic
Tightened up luring conditions when bursting mobs
Added traversal to the Stronghold Slayer dungeon