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Hexis Tithe Farm PRO updated to v2.0.2.
  • Added a failsafe to make sure the bot stops when it's supposed to :)
Hexis Tithe Farm PRO updated to v2.0.1.
Hexis Tithe Farm PRO updated to v2.0.0.
  • Convert to new abstract framework
  • Change Skills tracker in the UI to use the skills base level rather than current level
Hexis Tithe Farm PRO updated to v1.3.3.
Hexis Tithe Farm PRO updated to v1.3.2.
  • Fix a bug in the break handler
  • Remove "Hop if over X players" from the UI
Hexis Tithe Farm PRO updated to v1.3.1.
  • Make world-hopping more reliable (I hope). Bot wil now hop worlds when it detects a player has planted, watered, or harvested one of our patches.
Hexis Tithe Farm PRO updated to v1.3.0.
  • General codebase refactor
Hexis Tithe Farm PRO updated to v1.2.3.
  • Removed some unnecessary size constraints in the UI to hopefully solve the rare scrolling issue
  • Re-add Stop after X kills
Hexis Tithe Farm PRO updated to v1.2.2.
  • LimitedUsageNotifier only active on free bots
  • Inactivity prevent will now reset when a bot is paused and resumed
Hexis Tithe Farm PRO updated to v1.2.1.
  • Bot will now only hop worlds when it tries to harvest/water another players plant. "Hop if X players found" will only hop when all of your patches are empty or dead.
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