Honest review is that it does what it advertises and successfully chops and navigates - for the most part. It has a habit of dying due to it running out of food and feeling the need to run north and out of the swamp before it uses its teleport method. I have also came back to my computer more times than I can count now to find it stuck at banking because it only attempts to withdraw the quantity of food listed. If it has less open inventory spots than the food quantity its anticipating taking out, it will continue to spam attempts to withdraw, effectively locking the bot progress.
These were definitely things that were okay to deal with before the bot went premium about a week ago, but for 0.07 cents an hour I would anticipate a bot that I feel a bit more comfortable walking away from my computer while running.
From the issues you’ve described, I’m assuming you’re using the Fossil Island bank option, which forces the bot to navigate through the swamp. In that case, I’d recommend setting your “Eat at X HP” value higher so the bot has enough health to safely make it out. Alternatively, using the “Webwalking” bank option will make the bot teleport to the nearest accessible bank, avoiding the swamp navigation entirely.
Regarding the banking issue: in a recent update I added logic to ensure the bot never tries to withdraw more food than there are open inventory spaces. Based on your feedback, it seems this isn’t functioning as intended in every case. I’ll dig into it and make sure it’s fixed in the next update. Thanks for pointing this out.
If you’d like to chat more about this, feel free to DM me here or on Discord. My goal is for my bots to run smoothly without babysitting, and feedback like yours is invaluable in making that happen.