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Sign up now!Known Issues
- Potions are still awkward. Make sure you check the "consumable" checkbox when you configure these. Better support hopefully soon.
Changelog
Thanks to reports from @Annoying RuneMate Staff Guy
- NEW QUEST Fairy Tale I (Unlock fairy rings coming next update)
- Charged teleport jewelry is supported.
- Burning Amulet, Combat Bracelet, Digsite Pendant, Magical Lyre, Games Necklace, Amulet of Glory, Necklace of Passage, Ring of Returning, Ring of Dueling, Slayer Ring, Ring of Wealth, Skills Necklace, The Elves Crystal. If you see anything missing, let me know and I'll add it.
- Major update to the combat system, manual casting now works, flinching should work better, support for future multi-style fights (still need to do the UI for this).
- New "Settings configuration" variant. In this variant you can set up quests and create a queue which will be loaded when you launch a paid variant.
- New Trial. "First taste is free". This trial allows you to run the following quests for free:
- Cook's Assistant
- Sheep Shearer
- Romeo and Juliet
- Rune Mysteries
- The Restlest Ghost
- Doric's Quest
- Natural History Quiz
- Fixed inventory/equipment not saving correctly if a quest had more than 1.
- Fixed ship travel so that it doesn't try to teleport away when on a boat.
- Fixed food interaction in quest inventory modal including a potential NPE. Importing from global settings should now work with a small default quantity.
Thanks to reports from @theokaygatsby
- Stopped movement during flinching if bot is paused
- Fixed an issue where a cutscene clamp could apply indefinitely in Shadow of the Storm
- Added a selectable reward for Shadow of the Storm (default: Ranged)
- Updated logging
Thanks to reports from @! Conjureganja/wizardbloo !
- Fixed a major issue that caused the bot to not work for anyone who had done any of the Troll content.
Thanks to reports from @wait and @Setti_Tapsa
- Added coins to the default inventory for Plague City so it doesn't get stuck buying requirements.
- Increased coin count in Daddy's Home to prevent it running out
- If you change the quest's equipment or inventory while it is preparing for the quest, it should now correctly restart the preparation.
Known Issues:
- Charged jewelry/item not yet supported (you can work around this by marking them as consumable and putting them in your inventory)
- Applying global inventory from Global Settings works. However, clicking the global button in a specific quest inventory adds too much food.
Changelog:
Thanks to reports from @american express
- NEW QUEST Shadow of the Storm
- Improved pickpocketing in Ardougne Easy.
- Added Potato with cheese to food items
Thanks to reports from @zarlo
- Attempted to fix repeated Shantay pass arch traversal.
- Fix Demon Slayer requiring keys even though they are obtained during the quest.
- Hopefully fixed issue in Recruitment Drive with not talking to Sir Tinley.
- Fixed The Knights Sword trying to buy silly expensive pickaxe or use one you cannot use.
- Fixed stall in The Lost Tribe if you got assigned the Cook to talk to.
- Fixed Elemental Workshop 1 trying to buy very expensive pickaxes. (Also thanks to @Chessmaster Hex for this one)
- Fixed Sheep Herder sheep feed not being withdrawn from bank if inserted.
- Fix Witch's Potion not having coins when trying to buy eye of newt, and let it buy items from the GE for mains.
- Increased Death Plateau required free slots to prevent soft lock.
- Allow Monk's Friend items to be purchased from the GE. Also improved blanket pickup action.
- Plague City improved portrait pickup action.
Known Issues:
- Charged jewelry/item not yet supported
- Applying global inventroy from Global Settings works. However, clicking the global button in a specific quest inventory adds too much food.
Changelog:
- NEW QUEST The Lost Tribe
- Fixed global inventory. Thanks @Annoying RuneMate Staff Guy
- Fixed Waterfall Quest issue where the bot would unequip/re-equip Glarial's Amulet. Thanks @daxmeist
- Fixed NPC attack options for combat actions (bot will force always left click during combat actions). Thanks @spicy
- Fix The Knight's Sword requiring a Blurite sword. It can now be obtained during the quest. Thanks @daxmeist
- Fix Priest In Peril trying to free up 56 free slots on regular accounts. Thanks @Annoying RuneMate Staff Guy
- Fix The Golem Shantay Pass traversal hopefully. Thanks @Annoying RuneMate Staff Guy
- Fix Elemental Workshop 1 potentially trying to buy a 3a pick. I'd recommend you have a pick in your bank when you start the bot, it will always use that one instead of trying to buy the best one it can use. Thanks @Chessmaster Hex
- Add grand exchange settings to the Global Settings (see attached image). This should help if you're having difficulty buying the quest items. Thanks @Chav
- Add consumable checkbox to item configuration. See ・quester・ for an example video. Use this for stamina potions and other consumables you don't want restocked if you run out in the middle of a quest.
- Add defensive null pointer checks to prevent potential crashes
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