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  1. O

    Overlay

    I'd noticed a few people looked at this previously but nothing was ever really released or they seem to have stopped but i put together a simple version that would work for a development environment if anyone wants to debug a script etc. It has been written with multiple OS's in mind, however...
  2. O

    Bug Game Event Handlers - Loop Delay

    The performance of some of the game event handlers validates is having an impact on the loop delay. On my system running the above the interface closer takes 800 - 900ms and the grim reaper around 100ms to validate. The reaper isn't a massive problem, 100ms could be accounted for within the...
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    Resource Dynamic Object Data

    This link contains a dumped text format of what should be most of the dynamic objects in the game as well as the varp information used to select the current local definition http://puu.sh/hYXJm/7210dd60bf.txt Example Format: Abbysal Shortcut Dynamic Object: GameObject{x=3041, y=4811, level=0...
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